Werewolf 218: Adventure Time – Day 3: From Bad to Worse
Now there’s a horde of candy zombies? What hath science wrought? Continue reading Werewolf 218: Adventure Time – Day 3: From Bad to Worse
The classic party game here that turns fellow Avocados on each other in an exercise in paranoia and fun
Now there’s a horde of candy zombies? What hath science wrought? Continue reading Werewolf 218: Adventure Time – Day 3: From Bad to Worse
A murder mystery on a train? Who’s ever heard of such a thing? Continue reading Werewolf 218: Adventure Time – Day 2: Mystery Train
In which the players enter a dungeon or something. Continue reading Werewolf 218: Adventure Time – Day 1: Dungeon
It’s Blip’s first time modding a Werewolf game! Surely nothing will go wrong…right? Continue reading Werewolf 218: Adventure Time – Sign Ups
She had made it through the founding. She had made it through the attacks of the daimyo and the spirits. She had made it through the invasion of the Emperor and the Rage of Okkoto. But she was still hunted. … Continue reading WW 217: Princess Mononoke Day Seven and Conclusion
An uneasy quiet had settled over the night. A giant being of light and shadow slowly drifted along the tree line. Methodical and Silent. It came upon a clearing where a woman lay starting at the sky. She had come … Continue reading WW 217: Princess Mononoke Day Six
The boar raged. Their mind lost to their own corruption. Visions of burning forests, foul humans, and sprit betrays flashed in their eyes. Each pace drawing the life from the grass beneath him. Each tree passed aging into its twilight. … Continue reading WW 217: Princess Mononoke Day Five
Mod Note: Win Conditions have changed significantly. Please read the current win conditions tab below San gave Yakul a pet along his horns. “What a noble creature you are. If you follow this boy there must be a reason”. She … Continue reading WW 217: Princess Mononoke Day Four
Mod Note: Stars has replaced Hoho Yakul and the Wanderer slowly moved through the streets of the town. Each person they passed turned to gawk at this strange new human and his unknown mount. He maneuvered through the market square … Continue reading WW 217: Princess Mononoke Day Three
Yakul’s ears twitched. The forest was serene and silent. Its many boughs linked up to create the effect of twilight even during the day, and the red elk was quite unsettled about the whole thing. The Wanderer brushed his head … Continue reading WW 217: Princess Mononoke Day Two
Yakul the red-deer drinks from a stream-bed as he quietly stares towards the horizon. His arm aches from the spreading infection. His heart heavy from the knowledge he will never see his home again. He contemplates the small piece or … Continue reading WW 217: Princess Mononoke Day One
The sun pierces the heavy clouds of smoke that have settled perpetually over the bustling Iron Town. Its ruler Lady Eboshi paces steadily. She has guided the settlers through the conflicts with Lords and Creatures and earned their respect, though … Continue reading WW 217: Princess Mononoke Sign-Ups
AT SEA After many… MANY days at sea with no land in sight, the routine becomes unbearable. Morning: swab the deck. Noon: polish the brass. Supper: swallow a stale biscuit and then sew the rigging. You take shifts in the … Continue reading WW 216 – The Werewolves of Monkey Island 2: LeChuck’s Revenge – Day 4
OUTSIDE THE GOVERNOR’S MANSION The wealthy British archaeologist looking for the Tai Sheng Pek Kwar monkey statue sat on the front porch of the cliffside governor’s mansion in their favorite rocking chair. The moonlight reflected beautifully off the bay, and … Continue reading WW 216 – The Werewolves of Monkey Island 2: LeChuck’s Revenge – Day 3
SCABB ISLAND You build a fire on the beach and find comfortable rocks on which to get a good night’s sleep before setting off to find the first piece of the map to Big Whoop(TM) tomorrow. J-Dawg dutifully pulls out … Continue reading WW 216 – The Werewolves of Monkey Island 2: LeChuck’s Revenge – Day 2
THE LARGO EMBARGO Your search for Big Whoop(TM) begins with… well, it WAS going to begin with you setting sail to find the pieces of the Lost Map to Big Whoop(TM), but unfortunately the bully-about-town Largo LaGrande has embargoed most … Continue reading WW 216 – The Werewolves of Monkey Island 2: LeChuck’s Revenge – Day 1
Ahoy, mateys! So, yer still searchin’ for the legendary treasure of Big Whoop(TM), eh? Well, that’s easier said than done round these parts. Largo LaGrande has put an embargo on all of Scabb Island – nobody sailin’ in or out! … Continue reading WW 216 – The Werewolves of Monkey Island 2: LeChuck’s Revenge – Sign Ups
Sally Draper, now a moody teenager, arrived home from school to find her baby brother Gene sitting on the living room floor of their mansion, happily playing with Lincoln logs. “Where’s Betty?” Sally asked, cheekily calling their mother by her … Continue reading Werewolf 215: Mad Men – Season 6
The mail robot beeped and booped its way through the hallways of Grrrling Woofer Advertising, minding its own business. Joan, who had recently been promoted from office manager to junior partner, turned a corner and stubbed her toe on the … Continue reading Werewolf 215: Mad Men – Season 5
When a man walks into a room, he brings his whole life with him.He has a million reasons for being anywhere.Just ask him.If you listen, he’ll tell you how he got there, how he forgot where he was going, and … Continue reading Werewolf 215: Mad Men – Season 4
The rumble of an engine was an unusual noise on the 22nd floor of Grrrling Woofer Advertising. Everyone came out of their offices to see Ken Cosgrove riding … a tractor? “We finally landed the John Deere account!” Ken said, … Continue reading Werewolf 215: Mad Men – Season 3