Note: These headers are merely for flavor and do not necessarily reflect how a player was killed or which players are in the game or no longer in the game.
Finn, Jake, and Lady Rainicorn shrank back from the glass as the zombified Lumpy Space Princess slammed into the window. The trio looked at each other in alarm, their terror continuing to grow in proportion to the wails and moans of the horde that surrounded the base of the tower.
“Dangit, Jake, we’ve only got one formula left!” Finn exclaimed, motioning to the beaker full of yellow-ish green liquid clutched in Jake’s hands. “Try yours and Lady’s!”
“Right!” Jake replied, clearly trying to sound more confident than he felt. As Finn propped the window open, Jake poured the beaker’s contents directly on the crowd of zombies below. “Let’s hope this works!”
Nothing happened for a moment, but then all of a sudden each zombie sprouted wings and their arms swelled with muscle. Finn, Jake, and Lady could only watch in horror as the newly supercharged undead flung themselves upwards and slammed straight through the wall.
“What…where now?!” Finn shouted to his friends as he fled deeper into the tower, his heart pumping wildly with a mix of panic and adrenaline. How could this all have gone wrong so quickly?
Glancing back over his shoulder at the rapidly approaching swarm, Jake pointed to a sturdy door straight ahead. “We can barricade ourselves in the lab!”
Finn slammed shoulder first into the door, flinging it open with all his might. The trio piled inside, the door locking behind them with a click followed by the thud of pounding fists. Out of breath, Finn dropped to the floor while Jake leaned forward with his hands planted on his knees.
“Did anyone get bit?” Finn demanded.
Jake looked himself over. “I think we’re good. And that door is made out of candy steel.”
Not everyone was so lucky, however.
Two figures found themselves trapped in the lower level of the tower, unable to escape the advancing zombie horde.
Jam has died. She was Marceline the Vampire Queen (Wolf).
sic humor has died. He was Abracadaniel (Town).
———————————————————
8 Citizens of Ooo (Town)
4 Enemies of Ooo (Wolves)
1 Serial Killer
Factions
Citizens of Ooo (Town)
Enemies of Ooo (Wolves)
- Night Kill: Each night the wolves will decide among themselves as to who will carry out the Night Kill. The same wolf cannot be chosen two nights in a row (unless only one wolf remains).
- Additional Night Kill: Once during the game the wolves may choose to name a player and their guess for that player’s role. If they are correct, a kill action will be initiated against that player in addition to the wolves’ normal kill action. One wolf will have to be chosen to carry out this action. It can be the same wolf that is carrying out the normal night kill action, but it doesn’t have to be.
The Lich or Gumbald (Serial Killer)
- The Serial Killer will be given two role choices:
| The Lich: Each night you must kill one player. You cannot be Night Killed. To win, you must be in possession of the Enchiridion at any point after Night 4. | Gumbald: Each night you must give one player a Sugar Bomb. That player can choose at some point during the next day to pass the bomb to another player, who is then stuck with it, or to keep it. The bomb goes off at the next Twilight and kills the player in possession of it. If the bomb is passed back to you, you will not die but your role will be publicly revealed. You win when you have successfully killed four people in this manner. |
The Enchiridion and the King of Ooo
The Enchiridion
- An ancient tome of heroic knowledge, this book starts by default in the possession of Finn or Billy. If neither are present at the start of the game, it will be given to a Town player at random.
- If you are in possession of the Enchiridion, Night Actions (except the Serial Killer’s night action) targeting you have a 25% chance of failing.
- Plays a central role in The Lich’s win condition.
- When the book’s owner is killed, it passes to the owner’s killer. (If the owner is Day Killed, it will pass to one of their voters chosen at random.)
King of Ooo
Prior to Day 1 (during the drafting phase), there was a public vote to elect the King of Ooo. The King of Ooo, in addition to the abilities of their main role, has the power to break ties. If the King of Ooo is killed, ties will be decided by RNG.
Roles
| Finn the Human: Each night you may target a player. If that player is a Wolf, they will be prevented from performing any actions that night. If the player is Town and would be killed by a night action, you die instead. Starts with the Enchiridion by default. Can only be chosen by Town. | Billy: One time during the day you can publicly announce you are challenging target player. Only you and the target player can be voted for during that day. Starts with the Enchiridion by default. |
| Ice King: When you die, pass your crown to a surviving player of your choice. That player immediately loses their current role abilities and becomes Ice Thing, identical to Ice King but without the ability to pass on the crown, and joins the Wolves. Can only be chosen by a Wolf. | Simon Petrikov: Each night you may target a dead player and receive a copy of all night action feedback messages received by that player. Can only be chosen by Town. |
| Tree Trunks: You start the game with a pie and always have one. Each night, you must give a pie to a player of your choice. If every living player in the game has a pie, you all win the game, regardless of alignment. | NEPTR: Each night, you must give a pie to a player of your choice. Your pies do nothing. |
| Golb: Each night you may choose a player. If the targeted player is not Vanilla and not the Serial Killer and you are not blocked, targeted player will become Vanilla and lose their role abilities. Once successful this action cannot be used again. | Prismo: Each night you choose two players. Those players will be able to chat privately with each other until the next Twilight. At least one of the chosen players cannot be the same on consecutive Twilights. |
| Princess Bubblegum: After Twilight is called but before the Day Kill is announced, you can decide to override the Day Kill and choose someone else to kill. This ability can only be used once. | Peppermint Butler: Each night you must target two players. Any Night Actions targeting the first player will be redirected to the second player. You can choose yourself as one of the targets but you cannot target the same players in the same order on consecutive nights. |
| Maja the Sky Witch: If you would be Night Killed, you will instead survive until the next Twilight and then die. | Doctor Princess: You may target a player each Night. If that player would be killed that Night, they instead will survive until the next Twilight and then die. At that point you will lose this ability. You cannot target yourself and you cannot target the same player on consecutive nights. |
| Magic Man: The first time you become the target of a night action, the action is nullified and you may then use that action yourself (subject to the same rules as the original actor) the following night. | Betty Grof: Shares a chat with Simon Petrikov if he is in the game, and if one of the pair dies they both die. If Simon is not present at the start of the game, you assume the role abilities of Magic Man instead. Can only be chosen by Town. |
Win Conditions
Town Win Condition: All wolves are eliminated.
Wolves Win Condition: The number of surviving Town players is equal to or less than the number of surviving Wolves.
Serial Killer Win Condition: They must be in possession of the Enchiridion at any point after Night 4 (The Lich) or they have successfully killed four people using Sugar Bombs (Gumbald).
Tree Trunks Win Condition (if present): Every remaining living player has a pie.
Players/Backups
Players (in draft order with chosen draft numbers)
1. Narrowstrife – 1 Flame Princess (Town)
2. Nate the Lesser – 12
3. MSD – 13
4. Raven and Rose – 14 Lady Rainicorn (Town)
5. Grumproro – 15
6. Jam Moritarty – 74 Marceline the Vampire Queen (Wolf)
7. Josephus Brown – 4
8. Sheltermed – 4 Jake the Dog (Town)
9. Eleanor – 510. Sic Humor – 5 Abracadaniel (Town)
11. The Widow Queequeg – 10
12. Cork – 10
13. (Stars) They Come and Go – 6
14. April – 6
15. Goat – 6 Vanilla Town
16. Copy – 6
17. Moolissa – 8 Lumpy Space Princess (Town)
18. Ralph – 8 (KING OF OOO)
19. Lindsay – 8
20. Side Character – 8
Backups
- Kim in the Hall
- Hoho
Additional Rules
- Ties of greater than four players at Twilight will result in the activation of a mushroom bomb that will kill all players. That would not be algebraic.
- You must vote at least once at least an hour before Twilight. (Voting ‘no vote’ counts.) You can still change your vote up until Twilight. Not complying with this rule will result in your vote not counting.
- No quoting or screencapping from Discord.
- You cannot edit any of your posts.
- Night Action Order of Operations: Redirecting > Blocking > Jailing > Tracking > Investigating > Role Swapping > Killing > Vanillaizing
Day Three will end on Sunday, November 19, at 6:00 PM EST/5:00 PM CST/3:00 PM PST/11:00 PM GMT.
