Werewolf 100: The One Hundreding – Day 6

After getting that touch of murder out of your system, you assemble the assorted Rafto-Hovnatanian Cinematic Universe players and DMPCs so you can tell them what’s going on. There’s a moment of tense quiet as everyone shuffles onto the boat’s deck.  Once everyone’s settled, someone wearing a SEARS nametag with the name “bERK” on it asks, “Can I start by asking why you fell from the sky, instead of walking in? Was this a time travel situation? Did you follow the Three C’s of time travel?” It was not a time travel situation, you explain. Instead of reiterating your entire … Continue reading Werewolf 100: The One Hundreding – Day 6

Werewolf 100: The One Hundreding – Day 3 (Team 2)

With the death of a Disqus agent, you folks are feeling pretty relieved. You’re well on your way to stopping that evil corporation! Plus, you probably won’t die! You wonder if there’s anything they could possibly do to get back at you! And then the flicker gets worse, and you remember they hold the power in the Werewolf Cinematic Universe. You run towards the least crowded-looking fancy Greek building, hoping to escape the white flashes. There are two folks gathered outside, talking about something. “A shame about the ostracism. I didn’t get a chance to tell you back there, but… … Continue reading Werewolf 100: The One Hundreding – Day 3 (Team 2)