Werewolf 100: The One Hundreding- Day 2 (TEAM 1)

After absolutely destroying the entire internet, you decide not to mess with the outcome of the game you’ve fallen into any further. You can hear scheming in the distance, anyway. Best not to disturb them. You climb into the rubble of your half of the break room, remove a few chairs and tables, and sit down for a staff meeting.

“First order of business, children,” says Momma Eva, “Is to find out what is actually going on.”

“Those dastardly Disqus drones must have delivered us here to destroy us! What a terrible fate for a lovely group of players like us!” says Darlington, on the verge of breaking into song.

In the middle of a backflip, Billy Zecko replies, “They can’t do that. They just help us make the games, they don’t participate. They can’t affect them at all.”

Everyone nods in agreement, as in this universe this is a thing everyone knew already.

“So why are they so mad at us?” asks the constellation twins in unison. Now there’s a thought. You’re just playing the games Disqus decided to run, right? They wouldn’t want to destroy you for that. A few of you have very important answers to that question, and the resulting debate makes a great distraction for a select few murderers.

Minus one. Someone hiding in the trees swears under their breath.

Piggy had been told by the Lord of the Flies to take a nice walk in the snow, away from the others. This command seemed benign enough to obey, as long as he kept his guard up.

“Yes, little Piggy. Keep your guard up. I’m sure you’ll do just fine fending off Disqus.”

“Disqus? Everyone else is sitting in the break room. I’m alone out here.”

The Lord’s laughter got worse every time he heard it. He crouched to the cold, snowy earth and put his hands against his ears. Nothing he could do would drown it out.

A group of individuals managed to sneak up behind the writhing Piggy, their footsteps masked by that awful laughter. The leader took their time in winding up their swing.

You later find Piggy facedown in the snow. His cause of death was blunt trauma. Everywhere.

Sic Humor (Piggy) has died. He was a simple citizen of the Werewolf Cinematic Universe (Vanilla Town).

After mourning your fallen friend, hoping that he’ll appear in the Graveyard again (god, you hope you’ll appear in the Graveyard again), you hear voices yelling at each other from the direction that party of fantasy-looking folk were walking in. 

“[distant screaming]”

You gotta vote, or you’re helping wolves hunt.”  

“Chaotic Werewolf twilight? Must be Tuesday.”

839 comments? With reaction gifs? Absolutely not. We can’t handle that.

The world starts flickering in front of you, as if lightning struck over and over again. Some of you cover your eyes, the braver of you attempt to listen to the voices as they get more frantic. The flickering gets worse as you keep listening.

The disembodied teenage voice shouts at you again. “Shit! Not again! Okay, I’m getting you guys out of there. Hold onto something, or each other, or–” He is cut off as the world goes completely white. There are a few seconds of horrifying stillness, before the unseen floor drops out beneath you, and you’re plunged into that same rainbow portal.

You pop out on the other side mostly unscathed, save a few bruises from the plastic chairs that fell with you. This time, you’re on a deserted island. The waves crash onto the shore, and those of you who were lucky enough to land on your feet drag others out of the way.

This place isn’t so deserted after all: there’s a plume of smoke from the other side of the island. You’ve heard of this place, the ones who came to the Graveyard screaming about planes and betrayal and hands would never let you forget it.

This is Werewolf 46: Live Together, Die Alone.

Today’s special roles are the Lucky Winner, the Master of the Temple, and a super secret role!

Lucky Winner- Guesses a number between one and four. If they guess the number we’re thinking, they get a vig kill (yay) or an extra wolf kill, depending on who is selected (can be either town or wolf)

Master of the Temple– Choose a number between 1 and [amount of wolves], the number chosen = a wolf, that wolf is kicked out of the wolf qt for one night. This person must be a townie.

Team 1 Players

  1. April
  2. Video
  3. Goat
  4. May
  5. Mirage
  6. Sic Vanilla Town
  7. Hoho
  8. DW
  9. Wasp Vanilla Wolf
  10. Gramps
  11. Grumproro
  12. Anna
  13. Snugs
  14. Indy
  15. Hayjay
  16. Banner 
  17. Zecko
  18. Flubba
  19. Mustard
  20. Miss Rim

RP names to come (when I get a goddamn break)




  • Town wins when all the wolves and the serial killer are defeated.
  • The wolves win when they are equal to the number of town-aligned players left.
  • Serial killer wins when it comes down to just them and one other person.
  • A tie at the end of day results in No Kill. A majority of living players voting for any one person (or No Kill) ends the day early.
  • No editing posts.
  • No quoting or screencapping from your QTs.
  • Each roled player can only use their role on a member of their own team. 
  • Each day has special roles that can be given to either town or scum. These roles will reflect the day and can influence the results of the game. Once the day is over, the secret roles will be done.
  • Ol’ Pigeonpockets Pete will begin sending messages from the graveyard on Day 2. These messages are largely pointless, we just thought they would be fun.
  • If you have any other questions about rules, please ask in QT, and we will answer publicly here.



  • 1 Town Investigator – gives a result of “Wolf” or “Not Wolf”
  • 1 Town Jailer – protects person from nightkill and using their role
  • 2 Lovers – share a QT, if one dies so will the other 
  • 1 Wolf Roleblocker – blocks person from using their role
  • 3 Vanilla Wolves
  • 1 Serial Killer
  • 11 Vanilla Town

Each role is flavored in a fun way related to a past game. The name of this role doesn’t have much to do with anything.


Twilight will be at 9 PM EST on September 5th, 2019. 

unless, like, there’s a problem with that