Werewolf 100: The One Hundreding – FINAL DAY

You wait patiently for the night’s kills to happen. One of you gets out a set of cards, and plays Love Letter. It’s a great game for waiting in line, FYI.

One of you notices a letter on the ground. You have one of the Veronicas read it.

“It’s in fancy script. ‘On Tuesday, the twenty-seventh, Lieutenant Colonel John Laurens was killed in a gunfight against British troops in South Carolina. These troops had not yet received word from Yorktown that the war was over. He’s buried here until his family can send for his remains.’ …oh shit.” 

You’re all stunned to silence. None of you mention that you were in the middle of a game of Werewolf and probably wouldn’t have time to be in a gunfight against British troops in South Carolina. Who even sent this letter? Anyway,

Lamb Dance (John Laurens) has died. They were a normal citizen of the Werewolf Cinematic Universe (Vanilla Town).

A voice that sounds like a non-teen speaking in a falsetto sounds from the sky. “Okay, time to go now! Portal time! I’m Owen!”

Okay, weird, but you assume it’s probably spooky making fun of Owen again. But why would she speak in a falsetto? Her voice is higher than Owen’s. Another technicolor portal opens in the ground, and you and the RHCU NPCs hop in pensively.

As you fall, you look around at the other members of your group. There are less and less of you by the day, and you’re still not sure how many Disqus employees are in your midst. Will you ever be able to save the Werewolf Cinematic Universe with an unknowable amount of betrayers in your group? As you think that, the rainbow backdrop of the portal becomes more and more pastel. You look at your hands, and at the rest of your group, but they’re still visible. This isn’t the flicker, it’s something else.

The portal, now fully white, breaks off into two sections. The players fall down one, and Video’s NPCs fall down the other. “No,” cries Lt. Trout, “I was beginning to think some of you wouldn’t die!”

You hear a laugh, this time not in a falsetto. “Hahah! Got youuu! You fell right into our trap!” You fall into an open, white space, and see the stunning blue face of Disqus once more.

“Hi, players! So glad you could make it. Haha, sike! I’m not glad, because I hate you.”

“The feeling is mutual,” Gimli snarks. A few of you try to float forward towards Disqus to kick it or something, but you’re frozen in place. It has you trapped.

“So I still have an amount of agents in your midst, which I appreciate. However, they’re doing a really terrible job of killing you all! So I thought, hey, why not just grab the whole gang again and help them out.”

With that, Gimli begins to flicker away. In his last act of defiance, he throws his battleaxe at Disqus. It only gets a few feet before freezing in place.

Hayjay (Gimli) has died. She (he) was a normal citizen of the Werewolf Cinematic Universe (Vanilla Town).

“But then I realized you’re doing a great job of not hitting anyone I want to keep alive! So I was like, hey, I’m a big fan of drama, love me some feuds between friends, why not make you do it for me! So I’ve decided: I’ll strip you of your fun daily roles, get rid of any fun extras those two teens are giving you, and making you rely on your pure intuition! Which–” Disqus rolls its eyes, “Hasn’t gone suuuper well in the past, if 99 other games have anything to say about that.”

Then, Owen cuts in, though his voice is garbled and distant. “I can’t see you guys, are you okay? My portals aren’t working!” Spooky helpfully adds, “haha sucks to suck.”

Disqus blocks the two of them and continues, a tad more annoyed, “Where can I send you that doesn’t have any extra game mechanics beyond pure Werewolf? Ooh, I know!”

The white abyss beneath you changes into a nighttime cityscape with a definite spooky vibe.

“How about I send you back to the game where it all began?”

You’re dropped from the abyss into the starless night sky.

Welcome to Werewolf 1: Werewolf/Mafia After Dark.

Special Roles

None! Suffer, mortals.



  1. May
  2. Stoneheart
  3. Thoughts
  4. Demyx



  1. April – Vanilla Town
  2. Video – Partner
  3. Sic – Vanilla Town
  4. Hoho – Investigator
  5. Wasp – Vanilla Wolf
  6. Gramps – Vanilla Town
  7. Grump – Vanilla Town
  8. Anna – Vanilla Town
  9. Indy – Partner
  10. Zecko – Vanilla Town 
  11. Flubba – Vanilla Town
  12. Miss Rim – Vanilla Town
  13. Donalbain – Vanilla Wolf
  14. Mac – Investigator
  15. Lindsay – Vanilla Town
  16. Cop – Templar
  17. Louie – Recruited Wolf
  18. Glitch – Vanilla Town
  19. Hols – Wolf Roleblocker
  20. Sub – Templar
  21. Hicks – Vanilla Wolf
  22. Shini – Vanilla Wolf
  23. Creeper – Vanilla Town
  24. Jake – Vanilla Town
  25. Library Lass – Vanilla Wolf
  26. Goat – Vanilla Town
  27. Mirage – Vanilla Wolf
  28. Snugs – Team 1 SK
  29. Hayjay – Vanilla Town
  30. Hegel – Wolf Recruit
  31. Mustard – Wolf Roleblocker
  32. Jude – Vanilla Town
  33. Josephus – Team 2 SK
  34. Bones – Vanilla Town
  35. Lamb – Vanilla Town



Town wins when all the wolves and the serial killer are defeated.

  • The wolves win when they are equal to the number of town-aligned players left.
  • Serial killer wins when it comes down to just them and one other person.
  • A tie at the end of day results in No Kill. A majority of living players voting for any one person (or No Kill) ends the day early.
  • No editing posts.
  • No quoting or screencapping from your QTs.
  • Each roled player can only use their role on a member of their own team. 
  • Each day has special roles that can be given to either town or scum. These roles will reflect the day and can influence the results of the game. Once the day is over, the secret roles will be done.
  • Ol’ Pigeonpockets Pete will begin sending messages from the graveyard on Day 2. These messages are largely pointless, we just thought they would be fun.
  • If you have any other questions about rules, please ask in QT, and we will answer publicly here



Many vanilla towns and some amount of wolves.

Each role is flavored in a fun way related to a past game. The name of this role doesn’t have much to do with anything.


Twilight is on Sunday, September 22nd, at 9 PM, but we fully expect you to autokill before then.