Aubrey doesn’t hear the Dinner Horn, deep in the Plush Kids Cave. She is listening to Ready read her favorite story, Omori. “I love this story,” she sighs, “it’s just like my life!” She pauses, “well, except that the scary parts aren’t real.” She notices her butt has gone numb from sitting and she realizes that she’s late for dinner. She leaps up and runs outside. She gets close to the stump when she starts hearing voices. As she gets closer, she seems flames and figures moving around. She claps her hands over her mouth to prevent a scream. “The stories Ready told me have come true!” Aubrey panics and sprints home.
Aubrey is too spooked to return to the Creek. She was a Creek Kid.
At the stump, Tabitha calls a meeting of the Midnight Republic to order. “What is our first orders of business?” Courtney starts, “Well black cats are the least adopted from the shelter…” “I want to dig a hole and throw my dad into it!” interrupts Tabitha. “Gee Tabitha, that’ll give him some unpleasant dreams,” says Elvira. “Ugh, he’s the worst! He just wants me to stay in and study and go to college. But I don’t want to be separated from you two!” said Tabitha. “You’re a good student Elvira, how does your head feel after all that studying?” asks Courtney. “I haven’t gotten any complaints yet!” replies Elvira with a wink. They hear a noise in the woods and see a light moving around. They get up, hold hands, and run into the woods….and straight into Tabitha’s dad. “I knew you snuck out! Elvira and Courtney, I’m disappointed in you. I’m taking you three home.”
Elvira has been sent home. She was a Creek Kid.
Everyone has the opportunity to trade with Kit. Submit your trade offer before Twilight and Kit will give return trades to the two best offers.
The Creek (11)
Every night Craig chooses one person to investigate. He will get a result of either Other Side or Creek Kid. Traitors will thus read as Creek Kid until a successful recruitment.
Kelsey: 2 shot Vigilante
Kelsey will get 2 chances to take down the King’s BFF Maya. If she hits Maya, she will earn a third vig shot.
The Green Poncho: Back up Vigilante
Takes over if Kelsey is killed before using her second shot. Inherits the unused shots, and will also earn a third shot by hitting Maya.
Every night JP will choose a player to heal. He cannot heal himself, cannot heal the same person on consecutive nights.
Chooses one player to watch every night. Bryson will see a ping if the player is involved in a night action.
Runs the Trading Tree. Starting with Night 0 she trades with two fellow kids. Anyone may offer a trade to Kit. Items may or may not have value, and will be communicated to the owner when appropriate.
The rest of the kids are just trying to play at the Creek or trade at the Trading Tree. Creek Kid Message: “You are Vanilla Town. Your only power is your voice and your vote. The Creek wins when the Serial Killer and all Other Siders have been eliminated.”
The Other Side (3)
King Xavier: Recruiter wolf
Recruits Creek kids with the promise of unlimited candy. Assigns kills. Submits one name nightly to turn Traitor into a Vanilla wolf. Does not know the identity of the Traitors.
Maya: Wolf roleblocker
Cannot block and kill unless they’re the final wolf. Does not know the identity of the Traitors.
King’s Champion: Vanilla wolf
Kills town on Xavier’s command. Does not know the identity of the Traitors. Promotes traitor to champion if Xavier dies without a recruitment.
Desperate to gain candy and willing to sell out the Creek Kids for better access. Knows the identity of the King’s Champion, but not of the other wolves or the fellow traitor.
Thinks an alignment with King Xavier is worthy of her social standing. Knows the identity of Maya, but not of the other wolves or the fellow traitor.
Creek: Wins when all Other Side or Unaligned threats are eliminated. Traitors only count as Wolves after successful recruitment
Other Side: Wins when number of players equal the Creek kids and the SKs are eliminated. Traitors will scan as ‘Other Side’ to Craig, but do not count in Other Side’s numbers until they are successfully recruited.
All typical werewolf rules apply: A day phase where you vote for who to kill attempting to catch scum suspects, a night phase where rolled players use their powers.
Order of operations: Trades > Blocking > Healing > Investigating > Recruiting > Kills
Ties will result in an Rube Goldberg machine or an RNG, whichever is more convenient to the mods.
Do not quote. from any of your QT’s. Do not edit comments.
Participation: Try to make at least three posts per Game Day.
Roleplaying is not required from Creek Groups but it is heavily encouraged. Any RP is possible as long as it fits into a group, like the Witches or the 10 Speeds.
Attack arguments, not people, and be nice to each other.
- Nate – Mattress King, Elders of the Creek
- Kim – Sparkle Cadet, Ice Pop Trio
- Lamb – Hakase, The Alliance of Science
- sic – Cornelius Fillmore, Paintballers
hoho – TP Role Possum, Cardboard CityCraig
- Cork – Wildernessa, Fredites
Chum – 💋🐺Bot🐺💋, Sewer KidsCreek Kid
- Side – Chloe Park, Alliance of Science
- Josephus – Box Prince, Cardboard City
- MSD – Jason Mendoza, Sewer Kids
- Ralph – Nancy, Tea Timers
spooky – Aubrey, Plush KidsCreek Kid
- Indy – Matt Perry, Sewer Kids
- Warrior – Dog, Fredites
- Wasp – The Creek, Elder of the Creek
Miss Rim – Richard Splett, DVM, PhD – FreditesKelsey
- Thoughts – Robin, Junior Forest Scouts
- Hayes – Kumoko, Ninja Kids
Dicentra – Elvira, The WitchesCreek Kid
- forever – George, Tea Timers
Please align your RP to one of the following groups. This will have no bearing on your alignment. Example: I am Regina George of the Tea Timers.
The Elders of the Creek: Teenagers that claim to have been at the Creek the longest; love anime, older cartoons, D&D
The Fredites: Children who worship a local dog named Fred for his decision making
10 Speeds: Mountain-bike loving group of kids and hang out at the bike park
The Tea Timers: Rich, elegant, and sneaky kids who dedicate themselves to tea time
Witches of the Creek: Teens that come to the Creek at night and dress goth. Might have actual powers
The Ninja Kids: Obsessed with Japanese culture that reside at the waterfall
The Sewer Kids: Swimmers who reside in the sewers
Cardboard City: Children who dress in and engineer with cardboard
The Horse Girls: Play in the meadow, have horse mannerisms
The Alliance of Science: runs experiments in the creek
The Paintballers: Strategic paintball players
The Junior Forest Scouts: Boy scouts
The Plush Kids: Worship their stuffed animals
Creek Daycare: Babysitters and/or younger siblings
Twilight will be 1pm PST / 2pm MST / 3pm CST / 4pm EST / 9pm WET* Tuesday, 3/1
* I have a new favorite made up time zone. Sorry, Mountain Time