Werewolf XL Signups: Totally ’80s!

What’s up, dudes and dudettes? How’s it hanging? Things are pretty tubular here in the ‘80s, and there’s no better way to show it than by blowing that fat wad of allowance money you have on some new Jordache jeans and a pair of L.A. Gear sneaks. I heard you even have enough left over for a full set of Swatch watches. Wicked! But you still look bummed.

Ugh. What’s your damage? Oh, you’re trapped in this mall with a group of vicious killers? I guess that is pretty harsh. Things could be worse, though. Listen, you’ve been in tough spots before. If you band together with your fellow Mallrats, I’ll bet you can take down those evil dweebs and get out alive. Maybe you’ll even make it home in time to catch that new episode of ALF. Ha. As if!

This is Werewolf XL: Totally ‘80s!

6 Mallrats (Vanilla Town)
4 Gnarly Mallrats (Town with Roles – see below)
4 Rich Blonde Jerks (Vanilla Wolves)
1 Gnarly Rich Blonde Jerk (Wolf with Role – see below)

General Rules:

The game is divided into Day and Night phases. During the Day, all players will meet in an open thread that I will post. By the end of the Day (called Twilight), decide on a player to vote for, if any. A player who receives a majority vote (or who has the most votes by Twilight) will be lynched.

During the Night, all players with powers will submit their targets’ names in their personal QTs. At the same time, the Wolves will meet in their own group QT to decide on a target for their Night kill.

Town’s goal is to eliminate all the Wolves. The Wolves’ goal is to eliminate Town, or reduce their numbers to the point where it becomes impossible for Town to eliminate the Wolves.

Please make at least a handful of game-related comments per Day (three to six minimum). Non-participation may get you lynched, or worse, replaced.

If you’d like to look over any previous games to get a feel for them, a full listing with links can be found here. Each player will have a personal QT (QuickTopic) link, so if you sign up to play, feel free to ask about any of the rules regarding your role or any other questions you may have in that personal QT.

Special Roles and Rules:

Roles (there will be one each of the following):

RoboCop (Town): A traditional role (Cop). RoboCop submits a name each Night to test that person’s alignment, which will be returned as [Mallrat] or [Rich Blonde Jerk].

Elvira, Mistress of the Dark (Town): A traditional role (Witch). Elvira has two one-shot (once-per-game) Night powers. She is told the target of the Wolves’ kill, and may act to save them. She may also target another player for a Night kill.

Teen Wolf (Town): Though the Teen Wolf is a member of Town, he will show up on RoboCop’s alignment tests as a Wolf.

Infomercial Psychic (Town): The Infomercial Psychic may, if she wishes, submit a suspected Wolf’s name at Night. If she’s right, the Wolf dies overnight. If she’s wrong, she will die overnight.

William Zabka (Wolf): A traditional role (Role-Blocker). William Zabka submits a name at Night. If that person has a role, their power will be blocked, and will not go through.


1) You are not the only people trapped at the mall. There are NPCs roaming the halls along with you. These Mallrats should be considered Vanilla Town. They cannot be voted for, and they cannot be targeted for Night kills. They’re a conformist bunch, and indecision bugs them. If Twilight is reached due to time limit (as opposed to an auto-lynch), these anonymous Mallrats will vote in any non-voters’ place. Their vote will go to a random player.

2) If the vote is tied at Twilight (including if NPC Mallrats have caused a tie), a random player (chosen from all living players) will be lynched.

3) If the Teen Wolf is role-blocked by William Zabka, he will appear to RoboCop as a normal Mallrat.

4) Some games have hidden rules and roles. This is not one of them. What you see is what you get.

Please comment here if you’d like to play. If the list fills up, feel free to volunteer as a backup.

NOTE: This game is designed to be a mix of mostly newer players, with a handful of seasoned ones mixed in, so that the two player sets can start to merge smoothly.

Apparently, moderating games with tricky schedules around national holidays is my thing! The game will begin on Tuesday, September 5 at around 11AM EST, depending on the group’s preference. In general, Days will be 24 hours, and Nights will be 12 hours (or whatever length is appropriate to get the next Day started at a reasonable time). Role-playing as a denizen of the ’80s (either real, fictional, or one you’ve made up yourself) is encouraged, but not required.


Preference given to newer players

1) The Bill McNeal
2) Grumproro
3) Smapti Jones
4) RiverSong
5) PlatypusBasileus
6) LibraryLass
7) A Dopehead in a Cubs Cap
8) Pulprobot
9) Dr. Nick
10) Talky Tina

Preference given to experienced players

11) MacCrocodile
12) Lovely Bones
13) Indy
14) forget_it_jake
15) TCRM


1) lindsayfunke
2) BannerThief
3) Flaxon Jackson
4) subsaharan
5) Captain Video