Werewolf 174 – Avatar: The Last Were-bender (Chapter Five)

Another day ended, and another firebender was caught. The benders were in higher spirits than they had been before. While some went to sleep, satisfied with a job well done, one spirit was ever restless, haunting all things square and cardboard.

“BEWARE!” the Box Ghost cried out to no one in particular. Only after he had said it did he realize that he was alone.

Or was he?

Floating in the night with his cardboard box as his only friend, he drifted aimlessly, wondering who he could haunt next. He saw someone next to a fire, and approached them, hoping that they would fear him as he had always hoped he could fear all.

“BEWARE! I am the Box Ghost! I have power over all containers cardboard and squa–“

Suddenly a flash of flame went straight to his head. Box Ghost didn’t flinch because, as a ghost, he could make himself intangible and thus the flames did not affect him.

“Ha! Your fire doesn’t work on me! For I AM THE BO–“

The assailant then pointed to a conveniently placed portal to the Ghost Zone.

“WHAT?! NOOOOOOOOO!” the Box Ghost screamed as he was sucked back into the ghoulish dimension whence he came.

Sagittariuskim/Box Ghost has died. They were an Earthbender (vanilla town).

Meanwhile, a bringer of doom could not sleep. For while he knew that while destruction was imminent for all, he could not help but prolong the suffering of others with his healing powers. After all, were he all alone, there would be no one to ERADICATE.

“Heh, so you wish for your destruction?” he said, knowingly, to the figure who came up behind him. “Best be prepared because the ERADICATOR is going to destroy you!”

With that, he fired a squash ball directly at the figure, but they were too fast. He tried again, but they dodged. The ERADICATOR had not anticipated his opponents to be so agile and quick-witted. He was almost tempted to call them a worthy opponent, be he would not stoop so low as to give his enemies the satisfaction of acknowledging them in any manner.

“Is that all you got?” he egged the assailant on.

As soon as he said it, the flash of fire came at him too quick for him to realize he himself had now been ERADICATED.

Chum Joely/The ERADICATOR has died. He was Katara (town healer).

Roles

Town:

  • 6 Benders (vanilla town) – Each bender will be assigned an element–Air, Water, or Earth–but it will not be revealed to them which one they are until their respective deaths. They will win when the firebenders are defeated.
  • Sokka (detective) – Though he has no bending abilities, Sokka uses his wits and strategy to defeat his enemies. Once a night, he may follow someone and learn their alignment. Town will come back as ‘Air’, ‘Water’, or ‘Earth’; wolves, Zuko, and Iroh will come back as ‘Fire’. The Avatar will come back as whichever element they use that night (if they use more than one, it will be RNG’d between the elements used that night).
  • Katara (healer) – Katara will pick someone at night and if that person is mortally wounded (targeted for a night kill), they will be healed. She is allowed to heal herself but cannot pick the same person on two consecutive nights. Reads as ‘Water’ to Sokka.
  • Toph (jailer) – Toph will pick someone at night to knock out, rendering them unable to perform or be affected by any night actions. She cannot pick herself nor can she pick the same person on two consecutive nights. If she targets the Avatar, the jailing will not go through. Reads as ‘Earth’ to Sokka.

Wolves:

  • 2 Firebenders (vanilla wolves) – The Fire Nation will win when the Avatar is eliminated from the game and their numbers are equal to all the other nations combined.
  • Firelord Ozai (head wolf) – As head of the Fire Nation, he will pick one firebender (which can include himself) to kill someone. He may not choose the same firebender on two consecutive nights. If Ozai dies, the subsequent night kills will not be assigned to any one firebender.
  • Azula (wolf roleblocker) – Each night, Azula will choose one player to prevent from performing any night actions. If she targets the Avatar, the block will not go through. If Azula is selected to perform the night kill, she will maintain her ability to roleblock that night.

Independent:

  • Zuko – An exile from the Fire Nation, Zuko chooses someone to kill at night. If Zuko successfully targets the Avatar (regardless of whether he eliminates the Avatar from the game or not), he will be welcomed back to the Fire Nation (i.e. will become a wolf recruit). However, if Firelord Ozai dies before he can do so, Zuko will join Town and lose his ability to kill. If the Avatar is eliminated from the game without being targeted by Zuko, he will lose his ability to kill and will only win if he survives to the end of the game. Zuko shares a chat with Iroh and will read as ‘Fire’ to Sokka even if he joins Town.
  • Iroh – Serves as counsel for Zuko. Zuko and Iroh will share a private chat together. If Zuko rejoins the Fire Nation, they will lose access to their chat. Iroh can only win if Zuko is alive at the end of the game. If Zuko is killed, Iroh will die as well, but not the other way around. Reads as ‘Fire’ to Sokka.

Special:

  • Avatar – Please see the ‘Avatar’ section below for details on this role.

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Avatar

This is a special role, initially selected randomly among one of the would-be Airbenders. As master of all four elements, the Avatar can choose any one of the four elements to use at night: air (motion detector), water (healing), earth (jailing), or fire (night kill). They may also choose to go into the Avatar State and use more than one element in one night. The Avatar cannot target their self for any night action, nor can they pick the same player(s) on two consecutive nights, regardless of which action(s) they use. They also cannot enter the Avatar State on two consecutive nights.

If the Avatar is nightkilled while using only one element or daykilled, they will be ‘reborn’ into the next nation of the Avatar cycle—the order in which the Avatar cycle goes is air, water, earth, fire. The role will be passed to a vanilla player, determined by RNG among those who are in the next nation in the Avatar cycle—non-vanilla players cannot become the Avatar.

The previous Avatar(s) will not join the graveyard, but instead share a private chat with the new Avatar to serve as counsel.

If the Avatar is killed while in the Avatar State (i.e., while using more than one element for night actions), the cycle will be broken and the role will be removed from the game.

If any nation is completely wiped out (i.e. if there are no more vanilla players of a nation left), the cycle is considered broken; therefore, should the Avatar die after that, the role will be removed from the game.

The Avatar will win with Town if their current incarnation is one of the Airbenders, Waterbenders, or Earthbenders. If the Avatar becomes reborn in the Fire Nation, the Avatar (and their past lives) will win alone.

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Players

  1. April // Ember Island Zuko
  2. MSD // Ember Island Toph
  3. Raven // Bosco the Bear (Just…Bear)
  4. Queequeg // Azula, well-adjusted teen
  5. Cork // Clueless Fire Nation Soldier
  6. MacCrocodile // Catgator Marlowe // Philip Marlowe
  7. Indy // Philip J. Fry
  8. Hoho // Possum Chicken
  9. Josephus // Glenn T. Seaborg
  10. Nate // Legion of Smurfs
  11. Goat // Vin’nie the Na’vi, Used Bison Salesman
  12. Grumproro // Kisa Sohma Waterbender (vanilla town)
  13. Ralph // Major Dad Waterbender (vanilla town)
  14. Wasp // Water GIF’s Firebender (vanilla wolf)
  15. Kim // Box Ghost Earthbender (vanilla town)
  16. Cop // John Bender Earthbender (vanilla town)
  17. Gramps // (Air) Bender
  18. Copywight // Paul Atreides/Muad’dib Earthbender (vanilla town)
  19. Hayes // Planetina Azula (Wolf Roleblocker)
  20. Chum // The ERADICATOR Katara (healer)
  21. Jake // Ralph Wiggum, Bender of Wookiees Waterbender (vanilla town)
  22. Lamb // Mai Minakami Sokka (detective)
  23. Sic // Shiro Shinobi Airbender (vanilla town)
  24. Lindsay // Steve the Cabbage
  25. Dourif // The Rock (not Dwayne Johnson) Earthbender (vanilla town)

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Rules

Night actions will go through in the order that allows the most actions to occur.

Ties will result in no kill.

Players are NOT allowed to edit comments or quote directly from any private chats. Failure to comply may result in a mod-kill.

Please be respectful towards everyone. Attack arguments, not people. This is just a game, and we’re all here to have a good time.

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Twilight will be on Tuesday, January 25 at 10 AM MST.