Werewolf 164: The Purge – Day 3

The Aftermath…

So few had made it through the purge. One of the survivors was… a ridiculously cute toddler. Chubby cheeks, the whole bit. Not super fearsome in terms of home defense, exactly, but put her in one of those baby walkers and give her a shiny knife to play with and she could hold her own.

But now that the chaos was done, it was unnerving to have this kid watching their every move. So one of the saboteurs put her safely out of the way in the Pack ‘n Play.


Spiny has died. She was a Town Motion Detector.


Players

  1. April
  2. Cop – TOWN MOTION DETECTOR
  3. Copywight – VANILLA TOWN
  4. Emm – VANILLA TOWN
  5. Goat – VANILLA TOWN
  6. Gramps – TOWN NEIGHBORINO
  7. Grumproro
  8. Jake – VANILLA TOWN
  9. Jam
  10. Josephus
  11. Lamb
  12. Lindsay – VANILLA WOLF
  13. Louie – VANILLA TOWN
  14. Mac – WOLF MAIL CARRIER
  15. Marlowe
  16. Narrow – VANILLA TOWN
  17. Queequeg
  18. Ralph
  19. Sic
  20. Spiny – TOWN MOTION DETECTOR
  21. Stoneheart
  22. Wasp – VANILLA TOWN
Roles

Alignments

  • 5 3 Wolves
  • 17 7 Town

Roles

  • Wolf Roleblocker – Each night, blocks one player from performing any night actions. May not block the same player twice in a row.
  • Town Doctor – Each night, protects one player from being killed. Can protect themselves. May not protect the same player twice in a row.
  • Town Cupid – On Night 1, chooses a player to be Lovers with. They will share a QT, and if one dies they both die. The “recruitment” happens before any other night actions.
  • Town Neighborino – Each night, chooses a player to reveal their alignment to. This is an active action that can be blocked or detected.
  • ?? Fruit Vendor – Each night they can send someone a piece of fruit. The fruit does nothing.
  • ?? Mail Carrier – Each night they can send someone a message.
  • 2 ?? Motion Detectors – Each night, chooses a player to detect. They will see motion if there are any night actions performed by or targeting that player.
Rules
  • Do not edit or delete posts for any reason.
  • The Wolf kill is mandatory and is carried out by a designated Wolf.
  • In the event of a tie, the player that was on the board first dies (they will be listed first in the vote counts). Vote early!
  • Town wins when all Wolves are eliminated. Wolves win when their numbers equal Town (or when nothing can be done to prevent this).
  • Play the game! Inactivity may result in replacement.
  • Quoting: do not directly reference any communication with the Mod that happened outside the game threads. You can claim whatever you like in whatever wording you like, as long as the claim does not imply Mod authority. (This is a little different than most quoting rules, I realize, so hopefully it’s clear)
  • Attack arguments, not people. Be kind.
  • VT Message: “You are Vanilla Town. Your only power is your voice and your vote. Town wins when all Wolves are eliminated.”
  • A player can only perform one night action per night.
    Night Action Priority: Lover Recruitment > Blocking > Fruit/Mail > Protection > Kills
Spreadsheet

Vote Spreadsheet

  • The spreadsheet will have the most up to date vote count, though I’ll also update the count in the vote thread as often as I can.
  • If you’re in the document, you’ll show up as a random anonymous animal to anyone else viewing the document (including me), even if you’re signed into a google account. So you can open it without worrying about anyone seeing your IRL info.

Twilight will be at 2pm Central on Wednesday, October 6th.