The place is here. The time is now. You have a life.
It’s an okay life, full of ins and outs, ups and downs, pros and cons. The seasons are changing, and now it’s too cold again, and you don’t feel ready for winter. But today, you find a golden envelope in your mailbox, or under your door, or on your windshield. You carefully open it, and inside, you find a golden letter. The handwriting is charmingly terrible.
Have you ever wished your life could have more meaning? If you’re reading this, that means you once believed in Santa Claus. You never knew it, but Santa believed in you, too. Or he would have, if he hadn’t died before you were born. He believed in people LIKE you. The pure of heart. The noble. The brave.
One hundred years have passed since Mrs. Claus died (Santa died in 1888, but that’s a secret; we don’t want to hurt the children). Per her request, her will has only now been unsealed. She and Mr. Claus had no children, and she has instructed us to bring 20 – 30 people who are pure of heart to the North Pole, where you will compete to be the next Santa.
You are already here.
When you look up, you are no longer at your home. You stand in a courtyard in a strange, yuletide city. It’s so festive! And also kind of… grimy. The smell of baking pies and pine is undercut with diesel fumes. You hear carolers but also sirens. Santa – the original Santa? – looms large on a monitor. A looping message plays:
“Welcome to Santagrad. You have chosen, or been chosen, to make toys for good little children everywhere…”
Welcome to Werewolves 110: The Next Santa! Have you ever wanted to be Santa? Now you can, and all you have to do is kill!
Mechanically, this is an intermediate-level game. The core gameplay is standard werewolves, with one important twist: If town wins, there will be an election among the surviving townies to choose the new Santa. If the wolves win, the elves will continue the Machiavellian palace struggles they’ve been fighting since Santa and Mrs. Claus died. What, you thought the elves were good?
There will be:
- 13 – 21 Santa Aspirants (vanilla town)
- 1 Santa’s illegitimate child (that’s right, Santa fucked. Functions as vanilla town, but if you can keep them alive until the end of the game AND get them elected the new Santa, you get the extra-good ending. If the wolves target them for a night kill, Santa’s illegitimate child is instead turned to the dark side of Christmas, and becomes another vanilla wolf.)
- 1 Yule Sleuth (town cop. Owns a bookshop in a cozy little town with way too many murders, which they solve with their pet iguana, Eurus.)
- All town forces come back NICE, all scum come back NAUGHTY. If the Yule Sleuth scans Santa’s illegitimate child the same night they’re recruited, the Yule Sleuth gets an error message about moral ambiguity.
- 1 Christmas Prince/Princess (on Day 1, must choose an alignment from one of the following. Their selection will be made public by me at the end of Day 1.)
- Figurehead (becomes a jailer, wins with town)
- Constitutional monarchist (becomes a vig, one shot a night, wins with town)
- Despot (becomes a wolf roleblocker)
- Anarchist (becomes a second SK, wins when everyone else is dead)
- 3 – 5 Elf Cronies (vanilla wolves, who are NOT pure of heart)
- 1 Krampus (serial killer. Ancient feud with Santa, chance to seize power, etc.)
If we get 25 or more players, I’ll bring back duels (as seen in WW85: 191X). You have a bunch of toy-making tools that could conceivably be used as weapons. If you and another player both agree to it, you will hold a duel. I will roll RNG as soon as the duel is confirmed. The losing player dies on the spot and has their identity revealed. Your odds are 50%. Duels must be voluntary; don’t coerce third parties into dueling. Limit one duel per day.
Day 1 will go up sometime December 2. Prepare to save Christmas. The ends justify the means.
- April LKD
- Fig Plucker
- Flubba Gunto
- The Landstander
- Mars Five
- Mr. I’m My Own Grandfather
- Raven and Rose
- Sic Humor
- Side Character
- Tobias Morpheus