Agents, I want to thank you all for assembling here on short notice. A lot of you may not know me, I’m special projects head Indy Skinner. Yes, I am AD Walter Skinner’s first cousin on his father’s side. I’ve been assigned this project to root out a conspiracy rotting the core of our great organization. There are people out there, people who seek to bring us down and leave this country exposed to an attack *points* from above. Your names were all on a list I got from my cousin of people who could be trusted. And to keep it that way, I’m going to be splitting you all into pairs. Just as an extra precaution, Walter’s idea, take no chances. Should something happen to your partner, you’ll be reassigned to another person. No matter what, always watch your partner.
Now let’s get to the game rules.
The Syndicate (wolves)(4) – One nightkill as a group each night
The Cigarette Smoking Man – Impervious to nightkills, will read as town when investigated, undoubtedly the most cunning individual you agents will attempt to apprehend.
1 Role blocker – blocks a player from using their powers but not from harm
1 Role investigator – can discover is a player has a power or not
1 vanilla wolf
1 Alien Bounty Hunter (serial killer) – One nightkill. If targeted for investigation they will have the ability to appear as another player.
1 jailkeeper – protects one player each night, player will also be unable to use any power they may have.
The Lone Gunmen – A group of 3 Paranoid Watchers that will collaborate in their own QT. Each night they’ll choose a player and see all actions performed by that player but will not learn their role
1 Three-shot vigilante – Will have three nightkills, to be used on separate nights as they see fit.
One investigation power: This is a shared power among all players, each night one of the pairings is going to be given the ability to investigate another player. They will discuss with each other and then submit a name of a player and find out if they are town or not-town.
• Make a minimum of three game related posts each day!
• Attack arguments, not people and accommodate different playing styles
• Don’t edit/delete your posts or quote/screenshot directly from your QT!! Doing so may result in you being modkilled and eliminated from the game.
• A tie at Twilight will result in an RNG death from the players who tied.
3. The Hayes Code(?)
5. Lovely Bones
6. Dr. Nick
7. Spiny Creature
11. Lamb Dance
14. Sister Jude
15. Platypus Basileus
18. sic humor
3. Good king snugglewumps