Werewolf 63: Wrapped In Plastic

Just before dawn, on the morning of February 24, 1989, in the Washington town of Twin Peaks, Pete Martell left the home he shared with his wife Catherine and her sister-in-law Josie Packard to do a little early morning fishing. Arriving at his usual spot, he noticed a pile of rumpled plastic sheeting on the shore nearby. Inside was the body of a beloved member of the small logging community, who had been violently murdered. THe murder fit the profile of an apparent serial killer that had been haunting the Pacific Northwest for the last several years, and within 24 hours, a rental car containing a pair of FBI agents was parked outside the Sheriff’s office. The resulting investigation was fated to uncover many of the darkest secrets of not only the townsfolk, but of their very universe itself…

Factions:

10 Vanilla Town
1 FBI Special Investigator (Town Detective)
1 Sheriff (Town Jailer and Mason)
1 Sheriff’s Deputies (Town Mason– the Sheriff and Deputy have a QT and know one another’s identity)
1 Plucky Teenager (Town Detective… whose naivete, inexperience, and precocious crush on the FBI investigator will lead them to trip up and get a false reading on one out of every three investigations!)
1 FBI Medical Examiner (Can determine whether a night kill was made by the Renaults, BOB, the Rogue FBI Agent, or the Bookhouse Boys)
The DEA Agent (Automatically gains the powers of either the FBI Special Investigator or the FBI Medical Examiner if they are killed.)
The Log Lady (Town Radio operator, gets messages from the Wolf QT.)
The Bookhouse Boys (Two one-shot Town Vigilantes)

Three wolves:
Two Renault Brothers (Vanilla scum)
One Proprietor of One-Eyed Jack’s (Scum roleblocker)

Two Serial Killers
BOB (Vanilla serial killer. The game ends and Town wins if BOB is caught. Will have one opportunity during the game to pass the role off to someone else.)
Rogue FBI Agent (Wins if he kills the FBI Investigator and survives.)

Rules:

The rules are quite simple. There is a day phase and a night phase. During the day phase the players will discuss and decide by popular vote who from among themselves they should eliminate. During the night phase, the players whose roles grant them special powers will have the opportunity to use them to help or hinder the investigation as appropriate, taking effect in the following order: .

The Log Lady

The Proprietor

The Sheriff

The FBI Investigator (or the DEA agent, as necessary)

The FBI Medical Examiner (or the DEA agent, as necessary)

BOB

The Rogue FBI Agent

The Bookhouse Boys

The Renaults

 

Town wins if Killer BOB is successfully eliminated. The Renaults win if they should successfully outnumber the remaining townsfolk. BOB wins if they are the last player standing. The Rogue FBI Agent wins if they kill the FBI investigator and survive to the end of the game one way or another.

This is a high-complexity game and may favor more experienced players.

Roleplaying:

While it’s not required to be completely in-character at all times, I recommend taking the opportunity to play a canonical Twin Peaks character if possible, and to make an effort to stay in-character at least some of the time. A list of Twin Peaks characters can be found on Wikipedia. Almost any character is appropriate, with the exception of explicitly supernatural characters from the Black Lodge or White Lodge. This means that BOB, MIKE, the Giant/Fireman, the Arm/Man From Another Place, and the like are off-limits (but for instance, even Phillip Jeffries or Laura Palmer would be fine.) Feel free to ignore the timeline– if you want to play, for instance, Wally Brando months before he was even born, go for it!

Comment below to sign-up!

Players:

  1. Admirax
  2. forget_it_jake (Nadine Hurley)
  3. InnDEEEEEEEEEEEEED (Gordon Cole)
  4. Disgruntled Goat Boy (Albert Goat-enfield)
  5. Zecko
  6. ThoughtsThoughtsThoughts
  7. Hohopossum
  8. Owen1120
  9. HolsGG
  10. Longbox Jockey
  11. April Ludgate-Karate-Dwyer
  12. Elliot Thomas
  13. (open)
  14. (open)
  15. (open)
  16. (open)
  17. (open)
  18. (open)
  19. (open)
  20. (open)
  21. (open)
  22. (open)
  23. (open)
  24. (open)

Backups:

  1. Lindsay
  2. The Hayes Code
  3. Subsaharan

 

INSTRUCTIONS FOR FIXING DISQUS WIDE ERROR IN CHROME (COURTESY OF TEREGLITH)

Right-click on the fog
Select “Inspect element”
Right-click the highlighted text in the elements pane
Select “hide element” or “delete element”.