Close the Loop – Day 6

It isn’t so much a risk tonight as something that they have no choice but to do. They have to kill the Syndicate’s Gat Man before he reveals the information he has and ends the mission before it’s completed. And if it wipes one of them out of existence in the process? Well, no one expected this mission to be easy.

Colonel Mustard/Peggy Sue Bodell is dead. She was the second Crime Syndicate Gat Man (Town Detective). She was from the year 2060.

And perhaps whatever god presides over this wretched world has taken pity on the rebels, because another of the Syndicate falls along with Peggy.

Mirage/Desmond Hume has been wiped from existence. He was a Crime Syndicate Looper (Vanilla Town) from the year 2095.

Meanwhile, a figure lurks in his dark laboratory, muttering to himself.

“What are the chances that my death will take down a CERN agent? Is it 50/50? 70/30?” He writes down some indecipherable formulas on a whiteboard. “There’s no way to tell… but it’s still tempting…”

He eyes the multiple flasks filled with unidentifiable liquids on his desk. He picks one up and raises it to his mouth.

“To the fall of CERN!”

He downs it quickly, and it doesn’t take long before he drops dead on the tiled floor, a strange smile on his face. The mad scientist died as he lived — unpredictably and confusingly.

lutair/Hououin Kyouma has killed himself. He was a Crime Syndicate Looper (Vanilla Town) from the year 2060.

Three deaths in one night is enough, don’t you think?


  • 10 pairs – each pair has a 2060 counterpart (younger version) and 2095 counterpart (older version)
  • All wolves are from 2095
  • Town consists of 10 people from 2060 and 5 people from 2095


  • 13 12 8 7 3 Crime Syndicate Loopers, mix of Year 2060 and 2095 (Vanilla Town)
  • 1 1 Crime Syndicate Gat Man (Town Detective) – Can identify the partner of target; will not know which of the pair is the younger/older counterpart. Will be replaced if dead within first two nights; results are given to successor. Can be from the Year 2060 or 2095. Cannot investigate themselves
  • 1 Crime Syndicate TK Expert (Town Jailkeeper) – Protects target and blocks target’s role. Cannot have the same target on successive nights. They can protect themselves. Can be from the Year 2060 or 2095.
  • 4 3 1 (Year 2095) Rebel Loopers (Vanilla Wolves)
  • 1 (Year 2095) Rebel Gat Man (Wolf Detective) – Can identify if the target is the younger/older counterpart; will not know the target’s partner. STARTING NIGHT 3, can investigate a dead player’s partner. Can no longer identify target’s origin year. Will be replaced if dead within first two nights; results are given to successor.


  • All the wolves have a one-shot protective power. They can protect themselves or others. If a wolf protects a specific target, another wolf can protect the same target the next night. If they’re blocked, their power will be considered used. Any number of wolves can use their power per night. This is a Night Action.
  • All the younger (2060) counterparts have the ability to kill themselves during the night in an attempt to take their older (2095) counterparts down with them. Only one suicide per night; can only attempt it every other night. If more than one player decides to kill themselves per night, RNG will choose which of them is lucky enough to die.
  • At the beginning of the game, people will know if they are the older (2095) or younger (2060) counterpart. They will not know who their partners are.
  • The death of a younger counterpart will cause their older counterpart to cease to exist unless the latter is protected. Don’t think too hard about the logic of it.
  • The wolves will share a QT.
  • ADDITIONAL NOTE: I tried to balance the game to the best of my abilities, but I reserve to add extra powers if I fucked something up. This situation is unlikely, but I’m just throwing it out there.


  1. Capt.LindsayFunke – Mabel Pines the Emoji User
  2. Grumproro – Corporal Giroro, a Keronian (whatever that is)
  3. lutair – Hououin Kyouma, a scientist madder than most
  4. Flubbas Get Stubbas – Ray, a guy who’s immune to helmet hair
  5. Smapti Jones – A Time-Traveling Snowman (with a perm)
  6. ThoughtsThoughtsThoughts – Dot, a physics PhD student stuck in a webseries
  7. Colonel Mustard – Peggy Sue Bodell, who apparently has been to high school before
  8. Owen1120 – Randy Wheels, innovation engineer for Hot Wheels
  9. Zecko – Cortez, a guy who got stuck in the wild west for a bit
  10. El Marinero – Rory Williams, good at noble sacrifices
  11. forget_it_jake – Sam Beckett, a guy who thought he’s seen everything but apparently not
  12. Subsaharan – Some guy from the movie Primer, maybe the main character?
  13. InnDEEEEEEEEEEEEEEEEEEEEEED – Dr. Emmett Brown, a guy who thinks Scott is great
  14. RobertPostsChild – Emily Blunt, a no-nonsense time traveler
  15. spookyfriend – Ms. Spooky the Human Skeleton
  16. April Ludgate-Karate-Dwyer – Russ Duritz, a guy in the wrong movie
  17. Terrible Renegade LibraryLass – Tish Adams, whose parents liked old TV shows
  18. Lord Pulprobottington the VI – Dipper Pines, twin brother of the Emoji User
  19. Spiny Creature – Dr. Dan Streetmentioner, will have been an esteemed author yesterday
  20. Mirage – Desmond Hume, famous for being from a divisive TV show

DO NOT EDIT POSTS! DON’T QUOTE DIRECTLY FROM YOUR QT! Doing so may get you modkilled and end up hurting your team and the game overall.

The game mechanics are pretty complicated, so I’m happy to answer any questions you may have in your personal QT or on the game thread.

Attack arguments, not people. Everyone has a different play-style. Be accommodating to them.

Roleplay is encouraged but not required.

Have fun!

SIGN-UPS | DAY 1 | DAY 2 | DAY 3 | DAY 4 | DAY 5