Werewolf XXXVII: WOLF COPS 3 – The Possession of liz156 (DAY SIX)

Deputy Admirax folded her robe neatly and placed it next to a stack of baby clothes and a pile of loaded hanguns littering in her closet. She smiled and hummed silently as she got ready for bed. The ritual bloodletting had gone exactly as planned and she’d managed to not screw things up for the others in her cult. They’d just committed a murder and would likely even commit more but her doctor had told her she needed a hobby. She slipped on a sleeping mask and was soon fast asleep. Not long after, the door the her bedroom creaked open and a slender shadow floated across the room to the base of her bed and then crept slowly toward her head. In her sleep, she sensed the presence and mumbled. “Jim, is that you?” A voice sushed her and she smiled again and resumed sleeping. Two days later, she would be found lifeless in her bed with a pillow over her face.

Meanwhile a new evil makes herself known within the walls of the police building and the serene streets of the town. Out in the daylight so the officers can only look on helplessly as she conducts a symphony of horror both real and imagined. She’s a spell cast to the tune of murder. A curse spoken in a language only the dead speak. Carved with bloodied fingernails into the foreheads of those who dare speak her name, her mark strikes terror in the hearts of many. The stump is reanimated finally and enshrined within the vessel known to all as ninjaliz156. The prophesy is fulfilled. The wolves can have the night. The day belongs to the stump.

This is the new face of evil in Avocado Town.

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Look on her works, ye mighty, and despair.

Deputy Admirax is dead. She was a Member of The Order

***

NEW RULES

– ninjaliz156 is now anti-town
– She remains immune to lynches and nightkills for now
– Along with what is left of the Order, she new gets one Daykill each day
– Lynching or nightkilling the rest of the Order exorcises her and makes her pro-town again

***

The game is split up into 3 teams. Town (Vanilla Cops) and Werewolves (Wolf Cops) and The Order.

You vote by replying to the very first comment which I have titled VOTE THREAD. It is easy to find if you sort comments to oldest. To change you vote, simply post another reply. DO NOT EDIT YOUR INITIAL VOTE.

Liz156 begins day one as a Confirmed Vanilla Townie but she has no voting power, cannot be lynched and is immune to any and all night actions.

Each day/night, all vanilla cops submit a name in their QT belonging to someone they’d like to investigate. Only one randomly selected cop each night will have the name confirmed as good/bad/maybe. If a name is submitted by more than two cops, no results on that name are returned.

Two Vanilla cops are also partnered (Masons already confirmed town to each other on the first day at least) and will be able to communicate daily in a squad car (Mason QT).

As part of a ritualistic mind-meld attempt, Three Members of the Order of the Stump will each be submitting a target each night for a nightkill. They know each other but they do not have a shared QT. If at least two of them submit the same name, their nightkill goes through. The Order wins when the town and the Wolf Cops have been eliminated.

On one night of their choosing, the Vigilante Cop (1-Shot Vigilante) may attempt to nightkill one officer they suspect is either a Wolf Cop or a member of the Order of the Stump.

Each night, the Wolf Cops may either use a factional nightkill or recruit an officer to join their ranks. Once an officer is recruited, they have one (1) game day to accept recruitment or be killed the following night. As long as the 2-Shot Wolf Cop Recruiter is still alive and hasn’t used up all their shots, it can only either be one or the other each night.

Please make at least 3 posts per game-day (24 hours) or you will be replaced.

DO NOT EDIT POSTS!
Rather, read through and think very well about your comment before posting it. Editing a post may get you modkilled and end up hurting your team and the game overall.

A typical day will end after 24 hours unless a majority vote is reached before that. A typical night will end after 12 hours unless all night actions are received before that.

Please endeavor to ask me any questions you may have in your personal QT.

Attack arguments, not people. Everyone has a different play-style. Be accommodating to them.

PLAYERS:

1) ninjaliz156
2) Flaxon Jackson – Vanilla Cop
3) Spiny Creature – Vanilla Cop
4) Colonel Mustard
5) Brittabot
6) Shinichiki
7) Candide – Vanilla Cop
8) Owen1120 – The Order
9) lindsayfunke
10) BannerThief
11) ThoughtsThoughtsThoughts – Vanilla Cop
12) HolsGG – Wolf Cop
13) InnDE
14) Zecko
15) Creeper
16) Otakunomike – Vanilla Cop
17) forget_it_jake – Vanilla Cop
18) Admirax – The Order
19) Harvey Dent
20) MacCrocodile – Vanilla Cop

INITIAL ROLES:

14 Vanilla Cops (including 2 Partner Vanilla Cops (Masons)
2 Wolf Cops (including one 2-Shot Wolf Cop Recruiter )
3 Members of the Order of the Stump
1 1-Shot Vigilante Cop
1 Confirmed Vanilla Cop (liz156)

Day One
Day Two
Day Three
Day Four
Day Five

Day Six ends at 9:00PM CT Saturday or if a majority lynch vote is reached before then.

Countdown to End of Day Six

https://disqus.com/home/channel/theavclubafterdark/discussion/channel-theavclubafterdark/other_werewolf_xxxvii_wolf_cops_3_the_possession_of_liz156_day_six/oldest/