Werewolf XXIX: The Roaring Werewolves, Day Three: Revelations

And would it have been worth it, after all,
After the cups, the marmalade, the tea,
Among the porcelain, among some talk of you and me,
Would it have been worth while,
To have bitten off the matter with a smile,
To have squeezed the universe into a ball
To roll it towards some overwhelming question,
To say: “I am Lazarus, come from the dead,
Come back to tell you all, I shall tell you all”—

While the others argued over whether to hold a service for the deceased Tyrone, Shirley Price slipped away to find someplace quiet where she could think. Spying an empty dining area, she sat at a table still waiting to be cleared by the absent wait staff. She drummed her fingers on the table, irritably pushing aside some half-eaten chicken. She felt so close to being able to take some action on behalf of her countrymen, but discovering that the eccentric yet affable Tyrone was a sociopath shook her confidence. She knew she could turn things around for the imperiled patriots; she just needed more time! “Damn that Tyrone,” she whispered, thumping her fist on the table and rattling the dishes. “How could anyone be so vile?” “Now, now, one shouldn’t speak ill of the dead,” replied a voice behind her. Startled to hear her rhetorical question answered, Shirley grabbed a nearby fork for protection and started to turn. But it was too late. Soon after, another passenger crept quietly into the room and snuck up on the apparently sleeping Shirley, piano wire at the ready, only to discover that she was already gone, her throat slit, her head resting next to a plate of chicken bones that played absolutely no role in her death.

FJ’s Motorized Hot Tub is was dead. She was a true Patriot and a Necromancer.

3 Anarchists (Wolves)
2 3 2 Übermenschen (Serial Killers)
13 7 8 Patriots (Town)

Each player began the game with a one-shot power (meaning a power that can be used only once during the game). These powers vary widely in nature and scope, and some have an expiration date. Some powers may have unpredictable consequences. One-shot powers can be day or night powers (as specified in individual QTs), and some one-shot powers cannot be blocked.

A player’s faction and one-shot power will be revealed upon death, but not the power’s exact nature, nor whether that power was used prior to the player’s demise. If a player is killed before triggering his/her one-shot power, that power will be assigned to another player by the Graveyard (deceased players). The Graveyard participants are forbidden from revealing their partner(s) (if any) to each other but may otherwise discuss the game freely in the Graveyard.

Every living player of any faction is eligible to receive an unused one-shot power, but no player may hold more than one one-shot power at a time. Players with an unused one-shot power who are assigned a different unused one-shot power will have to choose which to keep; the discarded one-shot power will then be retired. Check you QTs to see if you’ve received a new power.


You vote by replying to the very first comment, appropriately titled VOTE THREAD. It is easy to find if you sort comments by oldest. To change your vote, simply post another reply. DO NOT EDIT ANY VOTE. Only votes posted as a reply to the official VOTE THREAD will count.

Note that if the vote is tied at twilight (end of day), there will be a runoff vote between the tied players, with twilight extended by one hour. If the runoff vote also results in a tie, another player besides the tied players will be randomly selected for death.

Please make at least 3 posts per game-day, or you will be replaced.

DO NOT EDIT POSTS even if you made a grammatical error that is haunting you. Rather, read through and think carefully about your comment before posting it. Editing a post may get you mod-killed, and that would be sad.

DO NOT QUOTE OR POST A SCREENSHOT FROM A QT TO THE MAIN DAY THREADS. You are free to make claims about your powers and allegiance on the day threads, but those claims will not be confirmed or denied by the moderator.

If you have questions that may reveal sensitive information, you can ask them in your personal QT. Please note that you are encouraged to ask questions about the rules of the game, how your powers work, and whatever else comes to mind.

Attack arguments, not people. Everyone has a different playing style. Be accommodating to them. Role playing is welcome but not required (though do try to be generally consistent with the setting and time period [e.g., no cell phones]). Finally, remember that it’s just a game, and have fun!


1) Sub Johnson (subsaharan)
2) Mr. Crockefeller (MacCrocodile)
3) Rooster Shinola (Shinichiki)
4) Maggie Brown (Admirax)
5) Virgil Mello (Mello Yello Enthusiast)
6) ThoughtsThoughtsThoughts
8) Phryne Fisher (the good king snugglewumps)
9) Corporal Candide
10) Mr. Mirage — Patriot
11) Shirley Price (FJ’s Motorized Hot Tub)
12) Tim Allernton (Otakunomike) — Patriot
13) liz156 — Patriot
14) Tyrone — Übermensch
15) Colonel Mustard
16) Helena Smith (Spiny Creature)
17) Firo Prochainezo (lutair)
18) Jake Dodgson (Thinking Of Changing My Name) — Patriot

Day One

Day Two

Day Three ends at 1:00pm EST on Wednesday, April 26th, or if a majority lynch vote is reached first.

Countdown to End of Day Three