30 Day RPG challenge day 2: First RPG impressions, and tutorializing

Welcome to the 30 Day challenge of November which is going to be all about Role Playing Games of all shapes and sizes, whether produced in Japan or USA, tactical or real-time and more.

RPGs are traditionally long games, which often need some time for their stories and systems to really kick into gear. Still, first impressions are important for getting you interested in a game in the first place, and opening sections can be some of the most memorable of a game.
And so the main prompt of the day is: which RPGs managed to hook your attention immediately, whether with a blast of action, an intriguing world, or something else entirely?

Bonus Prompt: What otherwise great RPG has the biggest drag of an opening section?

New Prompt Plus: Whats your most replayed opening section of an RPG? Any cases where it’s the best part of the game?

Optional Postgame Prompt: What RPGs were best/worst at tutorializing their systems?