Hello, friend.
Hello friend?
Maybe I should give you a name.
But that's a slippery slope, you're only in my head, we have to remember that.
Shit, this actually happened, I'm talking to an imaginary person.
What I'm about to tell you is top secret.
A conspiracy bigger than all of us.
There's a powerful group of people out there that are secretly running the world.
I'm talking about the guys no one knows about, the ones that are invisible.
The top 1% of the top 1%, the guys that play God without permission.
And now I think they're following me.
This is Werewolf 231: Mr. Wolfbot. I’m looking for around 20 players or so (able to adjust if need be). Please note that there will be a few game mechanics that will not be immediately known to all players.
Roles
Regular civilians (vanilla town)
Fsociety (town roles):
- Elliot and Mr. Robot (town masons/watchers) – the two will share a chat and select one player each night to see if they visited anyone during the night. When one of them dies, they will not join the graveyard until the other dies as well.
- Darlene (town investigator) – each night, Darlene can hack one player and learn their alignment. Town and Angela read as ‘town’; Tyrell, Phillip, and independent roles read as ‘not town’.
E Corp (wolves):
- Tyrell (wolf asshole) – Tyrell hides behind another player each night. If Tyrell is targeted for a night action, that player is targeted instead. However, if the player Tyrell hides behind is killed, Tyrell dies as well.
- Phillip (wolf roleblocker) – each night, Phillip targets a player to prevent them from performing any night actions they might have.
- Angela (stealth wolf) – reads as ‘town’ to Darlene.
Independent roles:
- Whiterose (SK) – targets one player to kill each night. Wins when all other roles are eliminated from the game.
- Dom (role investigator) – each night, Dom may target one player and learn the name of their role. Wins if she survives to the end of the game.
- Krista (doctor) – each night, Krista may choose one player to keep from being killed. Wins if Elliot survives to the end of the game.
Rules
Players are not allowed to edit comments or directly quote from private chats without permission. Failure to comply may result in the player’s removal from the game.
Ties will result in no players being killed.
Should an ECORP (Eliminate Corruption Or Risk Perishing) scenario occur, autokill will not take effect until all players have voted.
Please be respectful to all players. Attack arguments, not people. This is just a game, and we are all here to have a good time.
Players
- Cork
- Sic
- Queequeg
- The Moirai
- Lindsay
- Raven
- Indy
- Copywight
- Jake
- Anna
- Lamb
Backups:
- Marlowe
