**
Deep in the heart of Kakariko Village, something ain’t right.
Cado hums a jaunty tune as he begins his nightly roll-call. Scanning the enclosure, he ticks off one, two… nine cuccos. Wait a minute. No Bartholomew? Cado peeks inside his henhouse, letting out a shrill scream at the sight before him. His precious Bartholomew lay unmoving on the ground, the chicken’s eyes flashing with a 404 Error Message.

Cado whips around to attempt to identify the perpetrator of this grievous crime. A friendly-looking ginger dog wags its tail at him from across the street.
“IT WAS YOU!”
Chum Joely / Missile! has died. They were a Kokiri Forest Villager (Vanilla Town).
**
Cado turns back to his coop, pleased to have disposed of the chicken-murdering nuisance. Unfortunately for him however, the rest of his coop lay dead at his feet. This couldn’t be. Unless…
A pair of red eyes flash in the darkness. Cado rejoins his flock.
Shini / Cado of the Sheikah Tribe has died. They were Shadow Link (a Wolf).
**
Deep in the Dungeon of Death, Despair, and Dragged-Out Alliteration, Error is suffering from an exceptionally painful headache. So many voices. The voices of the ghosts of Error Past, all of them begging him to not get voted out immediately.
Error makes no such promises.

Error is Error. There will be no more Errors. Error. Error. All is Error.
ROLES
OTHER (game began with 2 Others. There are still 2 Others.)
Error (Serial Killer [SK]): If the SK successfully completes three Night Kills in a row, everyone dies, and the SK wins. If the SK dies, a Vanilla Townsperson will become the new SK (by RNG) that Night. A new SK resets the clock. Error can target the same player multiple times in a row. If Error successfully targets a player for Night Kill, even if that player is targeted by multiple factions, it counts towards Error’s win condition. If Error gets an extra kill one Night, it still only counts as one. If one Error wins, all Errors win.
UPDATE: The current Error is the final Error, guided by a Council of Errors.
Beedle: Gives All-Purpose Bait (APB) each Night to another player. The power is RNG (Beedle chooses the recipient, but the power is RNG afterwards). Beedle will know if the APB went through but not which power was chosen. Beedle wins with Wolves or Town. If Error wins, Beedle dies. Beedle cannot give APB to themselves; Beedle cannot give APB to the same player two Nights in a row.
RNG Beedle Options:
-Graveyard (pre-RNG, Graveyard players/spectators decide the power [mods have veto]
-bulletproof armor (either Day or Night, person must call it)
-motion sensor (can tell if another player does something at Night)
-extra life (will resurrect if killed that Night, even if hit multiple times)
-cooking demonstration (harmless)
-boomerang (any Night Action on Beedle’s target reflects back on Beedle)
TOWN (game began with 16 Town. 8 Town remain.)
Old Man – Bestows sword (one-shot vig power) on another player of their choice, every other Day, starting Day 1. Cannot target self, cannot target the same player more than once. Must name target in Discord before Twilight.
Great Fairy – Town Healer (can protect one player at Night from Night Kill or Recruitment, doesn’t prevent Night Action by that player). Cannot protect self, cannot protect same player two Nights in a row.
Impa – Town Bodyguard (can take a Night Kill for a player of their choice). Cannot protect self (though that would be funny), cannot protect same player two Nights in a row.
Great Deku Tree – Town Investigator (can investigate one player each Night to learn whether they are Wolf, Town, or Other)
Sheik – Backup Town Investigator (can either inherit the Great Deku Tree’s notes if the GDT dies but conduct no further investigations or continue to investigate but not inherit notes)
11 9 6 5 4 Kokiri Forest Villagers – Vanilla Town: “You are a resident of Kokiri Forest Village. You’re adorable, but your only power to start the game is your vote.”
Town wins upon eliminating all Wolves. Update: ERROR INTENSIFIES.
WOLVES (game began with 3 Wolves. There are now 0 Wolves.)
Note: The Wolves kill as a group, but any kill attempt by the Blue Knight or by a Wolf who gains an extra kill (e.g., gets sword from Old Man) is done solo.
The Infernal Knight – gains power the longer they live (Night 1 [Orange] = block power / Night 2 [Red] = investigative power / Night 3 [Blue] = extra kill power but only goes through if Error or Beedle is the target and not otherwise blocked. Then the cycle resets. If the Knight dies, Ganondorf gains the Knight’s abilities but resets at Orange.)
Ganon – Wolf Recruiter Vanilla Wolf (after a successful recruitment)
Shadow Link – reads as Town, gains Ganon’s power if Ganon dies before recruiting
Ganondorf — Wolf Recruit (Vanilla Wolf but gains Knight’s abilities if Knight dies)
If the game goes to KOBK, and the Day Kill is not a Wolf, that will end the game.
RULES
Wolves share a chat. Others do not. Errors share a chat beginning Day 5.
Night actions will generally be ordered to maximize successful actions.
If a player or faction does not submit a mandatory Night action by the deadline, the Night action will be determined by RNG. Note: I know we all live in different time zones; if the posted Twilight time or Night action deadline will be difficult for you, please just let me know, either on the thread (@forget_it_jake:disqus) or in Discord.
Vote in the Vote Thread (sort by Oldest). Only votes in the Vote Thread will count. You may change or retract your vote until Twilight. Please post nothing but votes in the Vote Thread.
No editing or deleting posts on the Day Threads. Editing in Discord is allowed.
Do not directly quote, copy/paste, or screenshot Discord posts on the game threads.
No game-related talk after Twilight.
Try to post at least three times per game Day.
Role playing is welcome but not required.
Be kind. Critique arguments, not players. Site rules still apply to Werewolf, and sometimes what feels like just part of the game to one player can feel very personal to another player.
TIES: A tie for the vote lead at Twilight results in a random player (from amongst all surviving players) being struck by lightning (Day Killed by RNG).
Have fun!
PLAYERS
Chum — Vanilla TownHayes — Wolf (Infernal Knight)- beinggreen
Ralph — Vanilla Town- Side Character
Mac — Wolf (Ganondorf)Marlowe — Error #3- Josephus
- Wasp
Moolissa & Meli — Error #2- MSD
Pablo — Error #1- malthusc
- sic
Lindsay — Town (The Great Fairy)Shini — Wolf (Shadow Link)- Colonel Mustard
- Narrowstrife
Sister Jude — Wolf (Ganon)- April
copywight — Vanilla Town
Spectators:
moonster
mewtini (?)
raven
dw
Mrs. Queequeg
Nate
RPs
sic — J-Dawg
April — Linc, Linky, Prezzy, Sweet 16, Commander-in-BeefMac — a lizalfos (RAR!)Hayes — Cece (Hyrule fashionista / upseller)
Col. Mustard — Fix-It FelixLindsay — EponaMarlowe — PI
malthusc — Chilchuck TimsJude — stressed costume designer
MSD — Tatl & Tael, forest fairiesRalph — George Banks (Father of the Bride)
beinggreen — on vacation from WerewolfShini — Cado of the Sheikah tribePablo — “Cheerful” Yellow Tube ManMeli & Moolissa — M&Ms
Josephus — Hudson Construction mencopywight — Mario Bat (Bat Mario?)
Wasp — Lady Mipha
Narrowstrife — Red Stack-Up Cone
Chum — Missile!
Side — Rumble McSkirmish
Day 5 will end at 8:00pm CST on Saturday, June 15th.
Error is two Nights away from winning the game . . . .


You must be logged in to post a comment.