Werewolf 115 – Werewolf Emblem Awakening Day Four

Even after their victory over the dragon, the feeling around the castle was uneasy. The world ending threat was dead, but their servants were surely still about.

Unable to sleep, the possum searched the castle for midnight corn. As he entered the castle’s pantries, a bolt of dark magic nearly struck him. Reacting quickly, he launched himself at his attacker, only to be stunned by a sudden blow in midair. As he slammed into the floor, the robed figure approached him with a spellbook held high.

Hoho (Werepossum) has died. They were a Shepherd! (Vanilla Town)

Marth and Roy watched the scene with amusement. The Shepherds might have defeated the dragon, but they were still doomed all the same. Their laughs were not unnoticed however, as a figure holding a fragile blade charged at them screaming.
Figure: “For Vengeance!”
Confused, Marth turned to Roy to ask him where he thought the sound came from, but before the question could be uttered, they were both cut down.

ImMyOwnGrandfather (Marth+Roy) has died. They were a Grimleal Cultist (Vanilla Wolf)

Anna: Seems our victory is shortlived. We still have work to do Shepherds!

Roles

Soldiers of Ylisse (Town Roles):
7 Shepherds (Vanilla Town)
1 Stalwart Armored Knight (Town Jailkeeper)
0 Inquisitive Mages (Town Cop)
1 Sprightly Cleric (Town Doctor)
1 Green Cavalier (Town Mason)
1 Time Traveling Lord (2 shot vigilante)
Servants of the Grimleal (Scum Faction)
0 Fell Dragons
1 Grimleal High Priest (Wolf Godfather)
1 Grimleal Cultists (Wolves)
No more mystery roles. The Fell Dragon is capable of performing one kill a night. This kill can be blocked if the dragon or their target is blocked. They can be killed either by the daykill or by vigilante.
Their subordinate, the Grimleal High Priest, also carries out one kill per night. If they are blocked then the kill is blocked. If the high priest dies, a new high priest is chosen among the remaining wolves at random
The remaining Plegian Spies were given the choice of joining the cultists or defecting.
There are a total of 13 players currently

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Rules:
During the day, players will attempt to determine the scum among them. The player with the most votes when twilight is called will be killed, and their role revealed. If a majority of players vote for a single player, then the day will automatically end upon the majority vote being cast. In the case of a tie, the almighty random number god will determine who dies between the players with the most votes. During the night, the Wolf Roleblocker will act, then the Town Jailkeeper, followed by the kills (all happen concurrently) followed by the remaining night role actions. At the start of the next day, player deaths will be announced, and the dead will have their roles revealed. Roleplaying is encouraged, but not required. You will be required to make some game relevant posts per day, inactive players will be replaced, or if the mod is unable to find a replacement, killed by the mod scoring an unlucky critical hit.
Roster

Roles reflect roles at the time of death.

1. Jam (Vanilla Town)
2. Raven and Rose
3. dw
4. Cop on the Edge-ish (Vanilla Wolf)
5. Grumproro
6. Ralph
7. Lutair (Town Mason)
8. Lamb Dance
9. Lindsay  (Fell Dragon)
10. Sic
11. Spooky
12. Otakunomike
13. Owen (Vanilla Town)
14. Mr. I’m My Own Grandfather  (Vanilla Wolf)
15. Lovely Bones
16. Sagittariuskim
17. The Wasp (Vanilla Town)
18. Goat
19. Spiny Creature
20. Buttersnap
21. MSD (Town Cop)
22. Hoho (Vanilla Town)
Backup
1. Emmelemm
2. Demyx
3. Snugs
4. Louie

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No editing or deleting posts for any reason.
No quoting directly from a QT
You have until Wednesday, 5:00 pm Central to vote. Twilight will be called then, even if the mod isn’t around to do it directly.