Werewolf 115 – Werewolf Emblem Awakening – Signups

“Yet we have the strength to scale the walls between us… To reach out our hands in friendship so we can open our true hearts to one another! That’s how we win!”
-Claude von Riegan, essentially summing up the main theme of the Fire Emblem series.

“It’s the game of trickery, deception, and confusion.”
-Colonel Mustard, succinctly describing Werewolf/Mafia.

The Halidom of Ylisse was founded by a hero who sealed away the fell dragon Grima, a malevolent being intent on destroying all of mankind. As time passed they came to be known as the First Exalt, and their descendants continued to rule Ylisse to this day. Tensions have all always existed with the neighboring kingdom of Plegia, a desert realm with past ties to worship of Grima. These tensions boiled over when the previous Exalt waged holy war against the Plegians. After his death, his daughter Emmeryn was determined to keep the peace between the kingdoms, agreeing to greatly decrease Ylisse’s military might.

You are members of the Shepherds, a part of the remaining military force in Ylisse led by the exalt’s younger brother Chrom, dedicated to keeping the peace within the realm. Recent events involving bandit attacks, and minor zombie outbreaks have called you to action. Preparation for an all out war with Plegia seems prudent, but one should also be prepared for them to try something more underhanded…

Soldiers of Ylisse (Town Roles):
11 Shepherds (Vanilla Town)
1 Stalwart Armored Knight (Town Jailkeeper)
1 Inquisitive Mage (Town Cop)
1 Sprightly Cleric (Town Doctor)
1 Red Cavalier/1 Green Cavalier (Town Masons, shared QT)
1 Time Traveling Lord (3 shot vigilante)

Plegian Spies (Wolf Roles):
1 Plegian King (Wolf that reads Town)
1 Plegian General (Wolf Roleblocker)
2 Plegian Spies (Vanilla Wolves)

???? (Unaligned):
1 ????

Mystery Roles
-There will be three mystery roles.
-One mystery role is specifically listed as unaligned. The other two are hidden amongst the town and/or wolf roles. They can still however, have different win conditions than that of the faction they appear to be aligned to.

During the day, players will attempt to determine the scum among them. The player with the most votes when twilight is called will be killed, and their role revealed. If a majority of players vote for a single player, then the day will automatically end upon the majority vote being cast. In the case of a tie, the almighty random number god will determine who dies between the players with the most votes. During the night, the Wolf Roleblocker will act, then the Town Jailkeeper, followed by the kills (all happen concurrently) followed by the remaining night role actions. At the start of the next day, player deaths will be announced, and the dead will have their roles revealed. Roleplaying is encouraged, but not required. You will be required to make some game relevant posts per day, inactive players will be replaced, or if the mod is unable to find a replacement, killed by the mod scoring an unlucky critical hit.

1. Jam
2. Raven and Rose
3. dw
4. Cop on the Edge-ish
5. Grumproro
6. Ralph
7. Lutair
8. Lamb Dance
9. Lindsay
10. Sic
11. Spooky
12. Otakunomike
13. Owen
14. Mr. I’m My Own Grandfather
15. Lovely Bones
16. Sagittariuskim
17. Sister Jude the Obscure
18. Goat
19. Spiny Creature
20. Buttersnap
21. MSD
22. Hoho

1. Wasp
2. Emmelemm
3. Demyx
4. Snugs
5. Louie