Werewolf 88-The Prisoner-Day Two

Where am I?

In the Village.

What do you want?


Whose side are you on?

That would be telling. We want Information. Information. Information.

You won’t get it.

By hook or by crook, we will.

Who are you?

The new Number Two.

Who is Number One?

You are, Number Six.



#45 made their way back to their home. It had been a long and stressful day. Tomorrow would only provide more questions surely. As they approached their house the door opened on its own. Curious thing that all of the residences seemed to do this. As they paused to enter. They heard a roar. What on earth was that thing? A weather balloon of some sort? Too late for questions. He was consumed, never to be seen again.

#45-Hoho has died. He was a PRISONER (VANILLA TOWN)

As #34 returned late from K-VIL. She turned to check on one her fellow inmates. Surely they would need protection. Someone needed to do it. However, just as she peered into their home, she was accosted by four figures. She fought valiantly. Even though some of the punches clearly failed to connect…But, it was no use. She was subdued and brought before #2.

“It appears you should have been more concerned with watching your own back #34. Be seeing you.”

#34-The Wasp has died. She was THE PROTECTOR (TOWN)

After an especially restless night…pop goes the weasel? Jack and Jill? Humpty Dumpty? What on earth did those dreams mean? The villagers make their way to the town square. It is here they see the bodies of their deceased neighbors being loaded into a hearse. A man is watching the events with a disappointed countenance. He is an older gentleman, with whispy white hairs, and a well groomed muttonstache.

As he begins to speak, the villagers catch the number on his badge. #2

Twilight will be 8PM EST Sunday, March 31st. Be seeing you.

[spoiler title=FACTIONS]


There are four Five wolves. Jailers posing as prisoners in order to eliminate any undesired problems. They will receive one kill per night and potential instructions from Number 2.


The guard dog of The Village has seemingly been malfunctioning and gone rogue allowing one kill per night. The Powers-that-be have decided to allow this to continue for reasons unknown.


  • The Man Who Knew Too Much (Investigator, may investigate one player per night.)
  • Protector (May guard one player per night, costing them their night actions)
  • Prisoners 12 (Vanilla Town. Their one weapon and possible hope for escape is to vote for one another.)


This role has been activated. What is this role? That would be telling.


[spoiler title= ALIVE]

#1. ?

#2. E-Dog

#26 Captain Video

#70. Owen

#3. Sister Jude

#10. DW

#13. Grumproro

#25. Louie

#94. Forget_it_Jake

#41. PSmith

#68. hayjay

#6. Sic Humor

#32. Admirax Lamb Dance

#69. Mr.I’mMyOwnGrandpa

#7. Clodia

#666. Lord Stoneheart

#61. Annanommaly

#18. TobiasMorpheus

#96. Hayes

#24. Goat


[spoiler title=DEAD]

#45 Hoho

#34. The Wasp


[spoiler title=RULES]

No quoting from QT’s…I cannot stress this enough.

A tie at twilight results in NO KILL

No game talk after Twilight plz

Please be respectful of your fellow players and their playstyles. Attack arguments, not people.

Be seeing you.


Day One