Werewolf LXXXIV – Anarchy! (DAY TWO)

The game is played by contenders with want for a distinction between winners and losers. The game outside the game needs only the Speculator and nature’s indifference toward human endeavor.

Night fell. The Speculator beheld, from high in his zeppelin, the horrid transactions in the land advanced him. A hellish tableau. The depravity of man visited on fellow man. The pillagers. The ones without Communes. The Zone—black and scalding-red like the lit end of a cigar. The surrounding shanties and the dwellers therein; beasts. Barely a spark left recognizably human. The Fastnesses. The semblance of society teetering each day toward Armageddon. The prophecy…

Heaven help those still standing when it comes time for the Speculator to collect his winnings.

This is Werewolf LXXXIV – Anarchy

  • At anytime during the game, each of your Communes will have a maximum of 2 Archists hiding among you
  • Each day, the objective of the game for Anarchists (Town) is to rid the town of Archists (Wolves) by voting for whoever they suspect BUT…
  • Only the 8 players each day, referred to as Delegates, who you selected from your Communes the previous night will have their votes counted
  • The objective each day for Archists is to rid the town of Anarchists by steering votes, directly or indirectly toward Anarchists
  • During each day phase, each commune gets one shot at a Recall Vote if they suddenly feel they don’t trust any of the Delegates selected to vote. A Recall Vote needs a majority vote in the Commune QT beforehand

FACTIONS

16 15 Anarchists (Town)
8 7 Archists (Wolves)

ROLES

4 3 Poisoners (Vigilantes, town-aligned)
4 Physicians (Doctors, town-aligned)

ROLE DETAILS

Poisoner

  • One in each Commune
  • By the end of each night, they select a poisoning target from WITHIN their Commune
  • That target, barring being healed by a Physician, will die from the Poisoning at the end of the following day
  • It the target happens to be a Delegate, their vote will be VOIDED
  • If Poisoner is successfully CORRUPTED by the Archists at night, the Poisoner joins the Archist alignment by the end of the following day and adopts their win condition for the game’s remainder; one Archist within their Commune is revealed to them. <—– THIS IS A RULE CHANGE FROM WHAT’S IN YOUR QTs

Physician

  • One in each Commune
  • By the end of each day, they select a player to heal from ANY of the four Communes
  • That player, if targeted the previous night by a Poisoner, will be spared
  • If the player was targeted for CORRUPTION the previous night by the Archists, they will be spared
  • If the player happens to be a Delegate, their vote will NOT be VOIDED
  • If Physician is successfully CORRUPTED by the Archists at night, they become a JAILER for one day the following day; this happens without their knowledge
  • If a player targeted for healing by the CORRUPTED Physician (JAILER) is one of the day’s Delegates, their vote will be VOIDED; if the player targeted for healing isn’t one of the day’s Delegates, they are banned from the COMMUNE QT the following night

Archists

  • A maximum of two in each Commune
  • Have a shared QT with each other
  • Each night, they decide in their shared QT who to CORRUPT

MORE DETAILS

  • If your Commune reaches the LYLO (lynch-or-lose) equivalent for selecting Delegates, you become CORRUPTED and you Commune is lost to the Archists. Your alignment shifts, you adopt the Archist win condition but you remain in the game. <—– THIS IS A RULE CHANGE FROM WHAT’S IN YOUR QTs
  • Each night lasts 24 hours
  • Each day lasts 24 hours
  • Vanilla town message: “[Vanilla Message here…]”
  • Attack arguments, not people
  • Respect everyone’s playstyle
  • No editing! Editing in your Commune QT is allowed however, even encouraged
  • NO COPS
  • This setup is already showing its cracks so um…. expect lots of rule-changes, maybe even a game-ending loophole I carelessly overlooked. Till then, enjoy!
  • Day 2 ends 7PM CT Saturday

 

COMMUNES

The A Hole
Team Banana Stand
The Flying Mongooses
Daisy Dodos

PLAYERS

  1. April
  2. Goat
  3. good king snugglewumps
  4. hoho possum
  5. Sister Jude
  6. Zecko
  7. dw
  8. Grumproro
  9. Lindsay
  10. Louie Blue
  11. Mr.ImMyOwnGrampa
  12. Notevenanerd
  13. creeper – DEAD DAY ONE / POISONER
  14. forget_it_jake – DEAD DAY ONE / ARCHIST
  15. Josephus Brown
  16. Lamb Dance
  17. MacCrocodile
  18. Otakunomike
  19. Captain Video
  20. Mayelbridwen
  21. Owen1120
  22. sic humor
  23. The Hayes Code
  24. The Shutin

Backups

  1. Doctor Nick
  2. Spiny Creature