You might be tempted to think that the Lost Children were behaving strangely to so quickly accept their current circumstances, but they believed that this was just a game. The difference between Peter Pan and the Lost Children was that they knew when something was make-believe, while to him make-believe and true were exactly the same thing. This sometimes troubled them, as when they had to make-believe that they had had their dinners. Assuming that this too was all make-believe, the Lost Children quickly accepted their roles and began accusing one another of the most grotesque crime: growing up! Of course, that was impossible in Neverland. Or was it?
Peter’s imagination was so great and his will so strong that he could alter Neverland. In reality, three Lost Children really had grown up and truly intended to eliminate the others. Ghastly! Not only that, but one of the Lost Children was actually Tinker Bell in disguise. She intended to get her revenge for that time when some nosy Lost Children tattled on her for her role in shooting Wendy Darling from the sky.
14 Lost Children (Vanilla Town)
1 Mother (Town Jailkeeper)
1 Inspector (Town Cop)
3 Adults (Vanilla Wolves)
1 Tinker Bell (Serial Killer)
A word of caution: It is quite impossible to say how time does wear on in the Neverland, where it is calculated by moons and suns, and there are ever so many more of them than on the mainland. Some days might be shorter than others, and because of Peter’s strong imagination things that were impossible before have now become possible. I would not be a bit surprised if one of the Lost Children woke up one morning to find that they have grown up!
The rules are fairly simple. There is Day and there is Night. During the Day, all players will chat in the open thread. You will have until Twilight to vote to kill one of your fellow players. The player who receives a majority vote (or who has the most votes by Twilight) will be fed to the Crocodile. If a majority is reached before official Twilight, the Day will automatically end (even if your delightful narrator is not here to call Twilight). In the case of a tie, the Crocodile’s victim will be decided by fate (coin flip).
Place your vote by replying to the Vote Thread. To change your vote, make a new comment by replying to the Vote Thread again. If you want to retract your vote entirely, you can change to “No Vote”. You can also vote for “No Lynch” if you don’t want anyone to be fed to the Crocodile. Votes made after Twilight will not be counted.
During the Night, the Mother, the Inspector, and Tinker Bell will choose targets in their personal QTs. The Adults will choose a target in their shared QT.
Jailing happens first, then investigation, and then the killing. If a player is jailed they cannot be killed, investigated, or grow up that night. If the Investigator is jailed they cannot investigate. If Tinker Bell is jailed they cannot kill. The Mother cannot jail themselves or the same player two nights in a row.
Lost Children win when all Adults and Tinker Bell are dead. The Adults win when the Lost Children and Tinker Bell are eliminated (or when math tells us its inevitable). Tinker Bell wins when they outlive everyone else.
Please note that you will need to make a handful of game-related comments per Day (three to six at least). Your humble narrator has been told that Peter feels very sad and angry when people don’t play, so you will become the Crocodile’s lunch if you don’t participate. Roleplaying is encouraged but not required.
NO EDITING OR DELETING for any reason, including typos.
Directly quoting or screenshotting QT is not allowed.
Remember to have fun! This is a game of murder, but it is still just a game. 🙂
- Flubfinity Guntlet
- The Hayes Code
- April Ludgate-Karate-Dwyer
- sic humor
- Captain Video
- the god king snugglewumps
- Disgruntled Goat
- Doctor Nick
- Colonel Mustard
You have until Monday, 12:00 PM (Noon) Central to decide who to feed to the Crocodile.