Werewolves 43: Witch Trials – Day Four

Zephania Video, a captain of the King’s navy, and Goody Admirax, a lowly scullery maid, were in love. Having the whole town know took a lot of the pressure off, but for the sake of propriety, they felt they should still meet in secret. At midnight, as usual, they met behind Goody Hathorne’s barn.

“When will we finally flee this town, Zephania?” cried Admirax? “I can feel their eyes on us, they hate us!”

“Soon, my love,” Captain Video took her hands in his, “Soon.”

“You’ve been saying ‘soon’ for a year now! When is soon, Zephania?”

“I don’t know,” he said, pressing her hands to his lips, “But I promised you I’d take you away from here, and I meant it.”

Admirax began to weep, and squeezed his hands tightly.

“Tonight,” he said finally, “Let’s leave tonight. We’ll go now, from here directly, and let us never look back. I know an island in the south where the natives are friendly, and I–”

“Zephania, what smells like pitch?”


From atop the barn, Smaptibus Jones watched the wicked scene between the two fornicators—the hand holders—with a sneer. Even after their sin was exposed, they continue to mock God with their sk*n-to-sk*n contact. And now he’s kissing her hands!? He hadn’t regretted any of the others, but this kill was the one he’d be the proudest of.

He tossed down the torch he’d painstakingly carried up here, landing it in the straw he’d laid out behind the barn. Just under the straw was a thick layer of pitch, which caught fire easily and quickly, incinerating the sinners where they stood. They’d be found with their hands fused together in sin for all eternity.

What he had not accounted for was the extreme flammability of the materials of which barns are made. The entire edifice caught fire before the lovers’ screams had even started. If another party were watching the scene—which they were—it would have appeared to light ablaze in a most unusual way. One might even say with supernatural speed.

Captain Video and Admirax have died. They were the Adulterers.
Smaptibus “Smapti” Jones has died. He was the Crazed Zealot.


Starting Roles
10 Colonists (Vanilla Town) – No special powers. Town-aligned.
2 Adulterers (Lovers) – Share a private QT. Town-aligned
1 Minister (Cop) – Investigate the alignment of one player per night, results are WITCH and NOT A WITCH. Town-aligned.
1 Magistrate (Jailer) – Select a player each night to both shield from night actions and prevent from enacting their actions. Town-aligned
3 Witches (Werewolves) – Share a private chat room with the Devil. Collectively, they select a player each night to kill. Scum-aligned.
1 Devil (one-shot witch recruiter) – Same as witches above, plus a one-time recruitment. Scum-aligned.
1 Crazed Zealot (Serial Killer) – Selects one player per night to kill. Unaligned.

Rule Clarifications:
– If any number of witches is alive and free to act, they can still carry out their night kill, even if one of them is jailed. The Devil’s recruitment requires the Devil to be alive and free to act.
– The Devil and the Witches would turn up as WITCH on a cop’s investigation. All others turn up NOT A WITCH.
– A tie at the end of day results in No Lynch. A majority of living players voting for any one person (or No Lynch) ends the day early.
If you have any other questions about rules, please ask in QT, and I will answer publicly here.

The Players
SewerRatPumpkinPie – witch
HolsGG – colonist
Admirax – lover
Colonel Mustard
Smapti Jones – crazed zealot
BrittaBot – magistrate
David S. PUUUUUUUUmpkins
Capt.LindsayMonsterFück – colonist
subsaharan – the devil
the good king pluggerwumps – colonist
Murder Fellow Embalming Fluid
Captain Video – lover
Plague Doctor Nick – colonist