Werewolves XXXVIII – Day Three

Madame Clafoutis dusted herself off and returned to the bakery, dusting herself with a fresh layer of flour. All this commotion had interfered with her work, and a proper baguette cannot be rushed.

“Well, tomorrow they’ll just have to make do with an ordinary abundance of bread, instead of the usual obcene glut of bread,” she said, rolling up her sleeves.

Just as she began kneading, the bell above the door rang, and four familiar faces came in together.

“Bon soir, Madame!” they said, “We were headed home from the uh, fight, and we realized we haven’t eaten all day. Just thought we’d pop in for a bite.”

“Ah, bon soir! Bienvenue, et prenez bien vos aises. I was just about to close up shop, but I have plenty pastries that will only go stale tomorrow. Help yourself,” she said, “and leave your money on the counter. I have work to do in the back.”

Madame Clafoutis returned to the back room to resume work on her baguettes. The visitors followed her to the back, and left shortly after. The dough was ruined, and the pastries went stale.

Madame Clafoutis has died. She was Vanilla Town.

– Do not comment here unless you are playing and alive. You can comment here to get a link to the graveyard.
– Do not edit or delete posts for any reason. I will know.
– Do not quote directly from QT or post screenshots. You may paraphrase if you are claiming a specific role, but direct quoting is not allowed.
– If you have any questions about your role or gameplay, I recommend asking me in your QT. I may answer publicly, but it’s best to avoid asking any questions that might reveal your role.
– Refrain from discussing this game outside official game posts and QT threads. When a day is ended, I will declare “twilight” at which point game discussion should end in that thread. It will resume in the next Day Phase when it is posted.
– Be nice. We’re all friends here.

Day Phase: The day will proceed until either a simple majority is reached (50% of active players +1) or the time runs out (see the end of this post for a countdown timer).

Voting: Vote for the player you wish to lynch. Sort by oldest to find the vote thread, and reply directly to my comment. Votes not submitted as direct replies may not be accurately counted. You may change or withdraw your vote at any time by submitting a new reply to my vote thread post. “No Vote” and “No Lynch” are valid, separate choices. If a majority of active voters vote for any single candidate (or “No Lynch”), the day ends early. “No Lynch” only takes effect in this case, otherwise, the player with the most votes at the end of the day is lynched.

Role Play and Characters: If you wish to play a character, that’s cool, but not required. I will try to keep track of character names if you chose to do so.

11 8 Vanilla Town – Your only power is your vote.
1 Cop (town-aligned) – Each night phase, the cop submits a name to be investigated. I will secretly reveal the target’s alignment to the cop. The cop may reveal this information at their leisure.
4 Wolves – Each night phase, the wolves will agree on a player to kill.

Town wins when all wolves are eliminated. Wolves win when the number of town is equal to or less than wolves.

When players are killed, by any means, their role will be revealed (e.g. Colonel Mustard has died. He was Vanilla Town).

Sample Vanilla Town QT Message:
Welcome to the village. You are Vanilla Town. Your only power is your vote in the day thread. You win when all werewolves have been eliminated.

Dr. Duck
The Bill McNeil
GeorgeFayne – lynched Day Two – Town
Smapti Jones
Cuttles – killed Night Two – Town
Library Lass
Dianoga’s One Good Eye – killed Night One – Town
Captain Video


Day One
Day Two