”I’m going to talk to you like an older sister.” — Goldmoon of the Que Shu
Shaken by the loss of Indy (and the existence of murderous unicorns), the company hurried through Darken Wood and reached Haven just as the sun began to set. At a loss for any better course of action, they decided to ask in the local taverns for news of the Mac Guffin. They had no luck at the Steel Tankard, nor the Seven Centaurs, nor the Haven Arms. At the Grinning Goat, they thought they’d found their answers in the form of an old cobbler whose grandfather told him stories of a hidden totem with great power in the Khalkist Mountains, but that turned out to be another ill-defined mysterious object altogether. Finally, near despair, they entered the disreputable Happee Ohgr and ordered drinks; as Rouge said, if they couldn’t get home, they might as well get drunk. As they choked down some truly vile hulder-wine, a cloaked woman sat down at their table. “I hear ye’re lookin’ for the Mac Guffin,” she said, keeping her voice low. “Might be I know where ye kin find it.” “Finally!” exclaimed Hieronymus. “Please tell us, good woman, so we can leave this wretched place.” “Am I a cleric, givin’ words away for free?” the woman retorted. “Fine. Name your price,” Hiero sniffed dismissively as he fussed with the sleeve of his robe. “Well,” replied the woman, “I’m a sorcerer, ye see, and I’m lackin’ a rare ingredient.” “Yes, yes, what is it?” Hiero urged impatiently. “The life blood of a vampire,” she replied with a cackle. Hiero recoiled in shock. “Surely you jest, woman!” he protested.
The rest of the party looked at each other contemplatively. “We could give her him,” shrugged Snake Myes, gesturing towards Hiero with his thumb. “We’re probably all gonna die anyway.” Before the vampires could protest, Snake slashed Hiero’s throat and held an empty goblet under the wound to catch the blood. When Hiero had bled his last, Snake handed the brimming cup to the sorceress and said, “Here you go.”
“You’ll die for that!” Amedeo shouted dramatically. “His life was a glorious tapestry not yet complete!” With that, he fell upon Snake and ripped his jugular out with his teeth, mumbling about the unique beauty of the texture of Snake’s blood as he drank him dry.
“For gods’ sake!” shouted Talzen as he leapt to his feet. “Can we not enter one tavern without bringing a motherfvcking ruckus? This madness must –” he stopped speaking, his dark Drow complexion turning a distinct shade of green. Blood suddenly spurted from his mouth, and he fell face first onto the soiled floor, succumbing to the poison slipped into his hulder-wine while he was distracted by the sorceress’s approach.
“Who did that?” shouted Rouge Rogue and Harriet Thoughtson simultaneously, jumping up and sending their chairs crashing backwards in perfect harmony. “It was you, wasn’t it?” they accused each other, again at the same time. “Don’t be ridiculous!” scoffed the regal Aasimar – or at least she would have, were she not remarkably drunk. Instead she slurred, “Dond am ridcolos!” as she fumbled her blade out of its sheath. “Damn you, Rouge,” cried Harriet. “I thought of you as a friend, nay, a sister. I can’t believe you have betrayed us!” “Me tray youse? Drarf tray ussh! Pretry buckls tho. Pretry sistres,” Rouge responded, finally getting her sword loose. With that, the two women began a furious battle; when it ended, both lay dead on the floor, hands nearly touching in a final farewell.
The sorceress remained seated, unfazed by the violence as she watched the drama unfold. As the blood of the dead soaked into the dirt floor of the tavern, she prompted, “So, do ye want tae hear about the Mac Guffin or what?”
Hegel Exercises is dead. He was Town.
Mello Yello Enthusiast is dead. He was Town.
Zecko is dead. He was Town.
HolsGG is dead. She was a Red Dragon.
ThoughtsThoughtsThoughts is dead. She was a Black Dragon.
11 6 Town (Good)
2 1 Red Dragons (Lawful Evil)
3 2 Black Dragons (Chaotic Evil)
1 Serial Killer (Chaotic Neutral)
Realizing that their constant in-fighting is getting them nowhere, the surviving adventurers decide to put aside their differences and band together to root out the evil amongst them. One survivor, however, secretly vows to send all of these maniacs to the afterlife, while another decides to take justice into their own hands. Con, looking down on these events and seeing Town’s great peril, gifts one Townsperson with healing powers and another with the power to see the true nature of others. But even this may not be enough to save them, as the Dragons have gained a power of their own.
Healer (Town Doctor)
Bard (Town Cop)
Assassin (Town One-Shot Vigilante, Chaotic Good)
Red Vandal (Red Dragon Roleblocker)
Black Vandal (Black Dragon Roleblocker)
Check your individual QTs in case you have been given one of the above roles. Also, while the Campaign QTs will remain accessible for investigative purposes, players cannot post there any longer. All future Town discussions should take place on the OT.
Note: The rule remains that if a player is targeted for multiple kills on the same night, the kills will be negated.
I have created a mini-wiki QT with some common terminology and rules for the Avocado’s version of Werewolf/Mafia. Refer to it if needed, especially if you’re a new player. All players are also encouraged to add to it as they see fit.
You vote by replying to the very first comment, appropriately titled VOTE THREAD. It is easy to find if you sort comments by oldest. To change or withdraw your vote, simply post another reply. DO NOT EDIT OR DELETE ANY VOTE. Only votes posted as a direct reply to the official VOTE THREAD will count.
Note that if the vote is tied at Twilight (end of day), there will be a runoff vote between the tied players, with Twilight extended by one hour. If the runoff vote also results in a tie, another player besides the tied players will be randomly selected for death.
Please make at least 3 posts per game-day, or you may be replaced or mod-killed.
DO NOT EDIT POSTS even if you made a grammatical error that is haunting you. Rather, read through and think carefully about your comment before posting it. Editing a post may get you mod-killed, and that would be sad.
DO NOT QUOTE OR POST A SCREENSHOT FROM A QT TO THE MAIN DAY OPEN THREAD (OT) OR SHARED QT. You are free to make claims about your powers and alignment wherever, but those claims will not be confirmed or denied by the moderator.
Days will typically last 24 hours unless a majority vote is reached before that. A typical night will last 12 hours. Day/Night lengths may be adjusted if necessary.
If you have questions that may reveal sensitive information, you can ask them in your individual QT. You are encouraged to ask questions about the rules of the game, how your powers work, and whatever else comes to mind.
Attack arguments, not people. Players have different playing styles; be accommodating to them. Role playing is welcome but not required (though do try to be generally consistent with the setting and your race/class or clan). Finally, remember that it’s just a game, and have fun!
1) cuttles / Fade M’lv’l’f’r (Elf ranger)
2) HolsGG / Rouge Rogue (Aasimar rogue) — Red Dragon
3) InnDEEEEEEEEEEEEEEEEEEEEEEED / Indy (Halfling wizard) — Town
4) lutair / Baern Darkrum (Dwarf psychic warrior)
5) Zecko / Talzen Taer (Drow monk) — Town
6) Colonel Mustard / Xylem (Human druid) — Town
7) HappiestHogan@StarkIndustries / Ted (Half-Elf cleric) — Town
1) lindsayfunke / lady AUTONOMOUS PROTECTION BOT (Psiforged warmage)
2) Mello Yello Enthusiast / Murphy “Snake” Myes (Human rogue) — Town
3) ThoughtsThoughtsThoughts / Harriet Thoughtson (Dwarf swashbuckler) — Black Dragon
4) Dr. Nick / Holimion (Elf sorcerer)
5) Otakunomike / Tomine (Human paladin)
6) subsaharan / Turminder Xuss (Shifter ranger)
7) Candide (Kalashtar scholar) — Red Dragon
Vampire: The Masquerade
1) Owen1120 / Hogarth (Brujah)
2) BannerThief / Amedeo Ladro di Bandiera (Toreador)
3) TCRM / The Shrike (Malkavian) — Town
4) Spiny Creature / Magda (Nosferatu)
5) Hegel Exercises / Hieronymus Fludd (Tremere) — Town
6) MacCrocodile / Count Crocula (Gangrel) — Town
7) Shinichiki / Mortem Gallinacius (Ventrue)
Day Three ends at 2:00pm EST on Monday, July 17, or if a majority lynch vote is reached.