Werewolf 235: Portal 2 – Day 6

The turret patrolled the corridor – a corridor where an awful lot of people had been dying recently, strangely enough – when it spotted a personality core bobbing along on a track up ahead. The turret could just barely make out what it was saying, but it appeared to be having a conversation with itself.

“I’m proud of you, son.”

“Dad, are you space?”

“Yes, now we are a family again.”

“Spaaaaaaace!”

The turret was so preoccupied, it didn’t notice the cube-shaped object sitting directly in its path until it was too late. The turret tripped and fell end over end, crashing directly into the Space Core. The confused core was knocked off its track and fell squarely onto an Aperture Science-patented Aerial Faith PlateTM, which launched it straight up into the sky. The turret watched as the little sphere became a mere speck and then disappeared with another resounding “Spaaaaaaaaace!”

Shaken, the turret turned around to see what had tripped it up, only to find a conspicuously empty corridor.

The Space Core (Raven) has died. She was Jerry the Nanobot, the Town Doctor.

Today is Kill-or-Be-Killed, so Autokill only activates once everyone has voted at least once.

ROLES

Town – Aperture Sciences (9 3 Players)

  1. GLaDOS – Each Night you may use one of three abilities (you may not use the same ability twice in a row): (1) Choose target player. You will be told the names of every player that visited target player during the Night. (2) Choose target player. You will be told the names of any player that target player visited during the Night. (3) Choose target player. You will be informed of their alignment.
  2. Animal King – Town Vigilante. On Night 1 you may kill target player. If the action fails, you may try again on Night 2.
  3. Jerry the Nanobot – Town Doctor. Each Night you may target a player. If that player would die that Night, they survive instead. You may not target the same player two Nights in a row.
  4. Turrets – Vanilla Town. 6 2 players.

Wolves – Chell and Co. (3 1 Player)

  1. Chell – Wolf Roleblocker. Each Night you may target a player and drop them through a portal, preventing them from using any of their role abilities that Night.
  2. Weighted Companion Cube – Provides moral support.
  3. Wheatley – Vanilla Wolf.

Independents (2 0 Players)

  1. Wheatley – If GLaDOS is targeted for a Night Kill by Chell and Co. and Wheatley is still Independent, Wheatley will be given the option of performing a Core Transfer. If Wheatley says yes, Wheatley will become a member of Aperture Sciences and gain GLaDOS’s abilities while GLaDOS will join Chell and Co. and lose her abilities.  If Wheatley says no, or if GLaDOS were to die some other way, then Wheatley will join Chell and Co. and GLaDOS will survive that kill. While Independent, Wheatley will read as Town to GLaDOS.
  2. Cave Johnson’s Pre-Recorded Voice

There may or may not be secret roles.

PLAYERS
  1. April Wheatley (Wolf)
  2. Chum
  3. Cork GLaDOS (Town)
  4. Goat Turret
  5. Indy Chell
  6. Jake Turret
  7. Josephus
  8. Lindsay
  9. Mrs. Queequeg Turret
  10. MSD Cave Johnson’s Pre-Recorded Voice
  11. Pablo
  12. Raven and Rose Jerry the Nanobot
  13. Wasp Turret

Backup

  1. Side Character
  2. Colonel Mustard
RULES
  • No quoting or screencapping from Discord.
  • You cannot edit any of your posts.
  • In the case of a tie, a trained Stalemate Associate will press the Stalemate Resolution Button. (Actually, GLaDOS’s neurotoxin killed all trained Stalemate Associates in the facility, so this will be decided by RNG instead.)
  • The Wolves must choose one Wolf to carry out the Night kill. If there is more than one Wolf, the same Wolf cannot do so on consecutive Nights.
  • Wolves win if the number of wolves is equal to or more than the number of non-Wolves.
  • Town wins if the Wolves are all dead.
  • Autokill goes into effect if more than half of the remaining players vote for the same player. In a KOBKI situation, autokill only goes into effect if all players have voted.
  • Order of Night Actions: Blocking > Watching/Tracking/Investigating > Killing > Healing
  • Be kind, and have fun!

Twilight will be at 2:00 PM CST on Wednesday, January 1st.


Header image courtesy of TheGamer and Valve.