Welcome back to your monthly report of game news, where I do my best to compile everything into one convenient ad-free place, so you don’t have to worry about the pesky cracks that info can fall through at other publications!
Thanks and credit for the banner image as always goes to the Avocado’s one and only Space Robot!
October 3rd: FromSoftware announced that it will increase its employees’ starting salary and average salary by 11-15%, describing it as one part of a larger policy for a more rewarding work environment in the wake of the developer’s increased success and scale. Between base game and expansion Elden Ring has sold at least 30 million copies.
October 7th: Big day for survival horror! Sega and Creative Assembly had a very unexpected announcement ten years in the making: Alien Isolation 2 has entered early development under the same director as its predecessor, Al Hope. Though it sold poorly at first, the original has gradually picked up steam thanks to critical acclaim and a gradually growing cult fandom.
Russian developer Ice-Pick Lodge has surprise-revealed another entry in their cult classic experimental survival horror series: Pathologic 3, scheduled to launch in 2025 for PC, PS5, and Xbox Series S|X, six years after Pathologic 2. The game uses the same signature limited time structure as its predecessors while introducing a time travel mechanic to go full Majora’s Mask about it and dynamically alter events over time.
October 8th: Tencent subsidiary and Rime/Sexy Brutale creators Tequila Works announced “small” layoffs and the decision to cancel one of two games in development and put everything into the remaining project.
After over a decade of fan request and leaking countless times via various datamines, Rockstar finally announced the official PC port of the original Red Dead Redemption, which released October 29th 2024.
White Owls Inc. and Swery65 announced that their action game Hotel Barcelona is delaying its launch from 2024 to at least Early 2025.
A malignant tumor on the larger illness of the games industry, Saudi Arabia’s Public Investment Fund is exploring further investment in Japan, but also reduced its stake in Nintendo by 1%, from 8.6 to 7.5.
October 9th: Essential gaming store Itch.io and development platform Github.io were briefly threatened by an international political exchange of all things: the .io domain belonged to the Chagos Islands under their long occupation by the UK, and will soon be retired now that the the archipelago was just transferred to the nation of Mauritius. Itch.io representatives say that they will pursue a domain change as needed but Yes, one of the freest gaming ecosystems out there technically originates in a longstanding imperial crime against humanity, from being a station for slaves to when Chagos natives were displaced in the 1960s by the US and UK, and even this transfer of power was done abruptly to the upset of current island residents.
Embracer Group subsidiary and Star Trek Online/Champions Online developers Cryptic Studios announced their second round of layoffs in less than a year.
October 10th: Nintendo unexpectedly announced a new Nintendo Switch Online Playtest Program, which was conducted between October 23rd and November 5th. Applications for the closed playtest filled within minutes, and of course NDAs were promptly ignored once players actually had access to the playtest. It was immediately leaked that the program being tested is a cooperative MMO and metaverse of sorts, a new Miiverse if you will that’s developed by experimental team EPD4 and features user-generated content which requires “passing a test of respectful behavior.”
The developers of dino farm sim Paleo Pines are running out of funding and struggling to secure partnerships, like so many in the indie games space, and have resorted to essentially publicly begging for more people to buy their game and associated products.
A new Insider Gaming report was published on Ubisoft’s Splinter Cell Remake announced just under three years ago in December 2021. Built in the same Snowdrop engine as Avatar and Star Wars Outlaws, the game is said to be tentatively targeting a 2026 launch.
Color Gray Games’ detective adventure sequel The Rise of the Golden Idol will launch November 12th 2024, the developer announced.
Embracer Group and Aspyr revealed yet another Star Wars game remaster, Star Wars Episode 1: Jedi Power Battles, which will release for all platforms on January 23rd 2025.
October 11th: Vice quietly attempted to relaunch Waypoint under new management just months after firing everyone from the acclaimed games coverage outlet. This has not been received well by original staff like Austin Walker and colleagues like Gita Jackson, saying that they still haven’t been paid severance.

Aspyr and Crystal Dynamics announced a second Tomb Raider collection while commemorating the release of the Netflix series and the games reaching a 100 million copies sold milestone: Tomb Raider IV – VI Remastered will launch on February 14th 2025 for PC, Switch, PS4/5, and Xbox One/Series S|X. It contains 1999’s The Last Revelation and 2000’s Chronicles, the series’ also-ran later PS1 entries, and its PS2 debut The Angel of Darkness from 2003, which together form a narrative trilogy and the series’ first dark age before its first reboot in 2006. It was also how my wife was introduced to the series.
Team17 and Sassy Chap Games delayed Date Everything! out of October and onto Valentine’s Day 2025.
October 12th: Pokémon creator Game Freak was revealed to have suffered a cyberattack back in August and a resulting massive data leak starting in October, which the company confirmed in an October 10th statement apologizing to the over 2600 current and former employees whose names and email addresses were leaked. As this kind of event has become increasingly and unfortunately common, I’ve already established protocols for how I cover it, discussing relevant, verifiable, and accessible information with minimal added harm because that’s what makes news of reportable quality, not just relying on games of telephone straight from the dark web.
Over a terabyte large, the leak contains a metric fuckton of behind the scenes information for not only the games but also the animated and live action tie-in productions. There are too many scrapped Pokémon designs to count, including a new Eeveelution which was considered close enough to a known fan design to be legally actionable. There’s the now infamous lore documents discussing human-Pokémon mating. There are design documents for the inspirations behind various characters, such as Gen 5’s Skyla being based on Jennifer Lopez or Gen 4 villain Cyrus being autistic. There are transcripts showing how synergy with the anime is planned or how retiring Ash was first discussed. There’s a smaller amount of details about Gen 9 and Gen 10 projects because, this is completely true, the original hacker is more worried about “spoiling fans’ surprise” than he is about the people he hurt by doing this.
The big reveals about the main Generation 10 games is that they won’t launch until 2026, for which we will all count our blessings, that they are being developed primarily for Switch 2 with only a test on Switch 1 for the moment, they will take place on an archipelago like Gen 7, and they are codenamed K and N, which I believe is short for Kaze and Nami, or Pokémon Wind and Pokémon Wave. We also know that Legends Z-A was originally internally scheduled for Holiday 2024 before being delayed to 2025 for polish, and that its most prominent new Mega Evolutions will be Mega Zygarde and Mega Zeraora. There’s also two multiplayer spinoff games in ongoing development: Project Synapse is a successor to the Stadium games produced at least in part by ILCA, the same developer as Brilliant Diamond & Shining Pearl, while Project Rodeo is an MMO.
Before development hell set in, the original plan for a Detective Pikachu sequel was The Great Detective Pikachu directed by Kong: Skull Island’s Jordan Vogt-Roberts (who we now know is creep), and the next movie after that was “Game Boy: The Movie”, whatever the fuck that means. The rumored live action Netflix series is also proven to be real. The newest anime movie also fell into development hell and was probably canceled because it was simply too cool and weird: it was going to follow two new teen protagonists in a modernized Kanto experiencing serious relevant social issues like cyberbullying and suicide.
Developer Psychose Interactive announced a remaster of their horror game Forgotten Memories, which launched before the end October for Switch and mobile. The original version had a canceled Wii U port preceding this arrival on Switch a decade later. The Switch release also has an unusable 120fps setting hidden its menu. Strokes chin suspiciously
October 14th: After over 2000 people fired and many changes for the worse in Xbox’s strategy, Microsoft CEO Satya Nadella was discovered to be receiving an approximately $80 million salary for this fiscal year, 60%/30 million higher than last year, largely in stock awards. Microsoft also promoted Rare’s Craig Duncan as head of Xbox Game Studios after leading Rare since 2011, replacing Alan Hartman who will retire entirely after 36 years at Microsoft and only one year as head of XGS. Ad lastly: Starting right at Black Ops 6’s launch, many Activision Blizzard King employees spanning three development offices have gone on strike against the return to office policy they’ve suffered under, saying that the ADA has been violated.
We all know that the COD assembly line is a brutal meat grinder chewing up its workers and other projects while pushing out shoddier and shoddier entries. We all know how blatantly unsustainable this is when Black Ops 6 can be delayed a year and have the longest development cycle in franchise history and still turn out like this. Appallingly, Microsoft has now publicly taken the official stance that nothing will change about how COD is run.
Bithell Games announced Tron: Catalyst, an action oriented sequel to their visual novel Tron: Identity. This story-driven isometric action game is scheduled to launch in 2025 for PC, PS5, Switch, and Xbox Series S|X. I still haven’t really gotten used to the Thomas Was Alone guys pivoting to licensed stuff. It is, as always, hard out there for an indie.
Bungie and NetEease announced a ftp mobile spinoff of Destiny from the same team as Diablo Immortal. Perhaps one of the least promising sentences I can imagine.
October 15th: Takashi Mochizuki reported for Bloomberg that Bandai Namco has canceled several game projects in development and engaged in coercing employees to resign as a form of layoff common in Japan due to stricter laws on firing without cause and severance pay. The canceled games include licensed Naruto and One Piece games after their latest releases sold poorly, and a Nintendo-commissioned game. The publisher has confirmed the canceled projects but denies the accusation of “oidashi beya” against 100 out of roughly 1300 employees. Bandai has also seen major success for its latest game Dragon Ball: Sparking Zero!, reporting over three million copies sold in its first 24 hours.
The SAG-AFTRA union announced that negotiations will resume with game publishers after months on strike, and which remain ongoing as of my publication date. The union already has new agreements in place for over 120 games from 49 companies. SAG has now unfortunately signed a contract with Ethovox, their third deal with an AI voice generation studio under the persistent claim that it’s being done the “right way” with consent and pay and protections, as if those are the sole issues here.
Riot Games announced a second smaller set of layoffs to end the year, firing 32 people total, 27 of whom were core League developers, but Riot also insists that the League team will “eventually be even larger than it is today” anyway.
The Tetris Company and Digital Eclipse announced a November 12th launch date for Tetris Forever on all platforms and confirmed its entire roster of games.
The original Dino Crisis for PS1 was officially released on the PlayStation Plus Premium subscription service under its emulated Classics banner, marking the first movement for the series since 2006, the last time it was rereleased. However, Capcom’s handling of the release has left fans disappointed, as the game is hardlocked to the Premium tier without support for individual purchase, unlike just about every other PS Classic, and is also missing trophies. This feels extra galling because it’s arriving alongside first party PS2 game Siren, which has seen an overhaul from its previous PS4 release.
October 16th: Don’t Nod is engaging in further emergency “reorganization” in the midst of financial difficulties, which could eliminate up to 69 employees and job positions at the studio. The developer has once again drawn criticism from the SJTV union, who allege that the studio is minimizing time to respond and restricting communications as a way of unionbusting and ensuring the layoffs go through as quickly as possible.
As expected, over 700 employees of Ubisoft France did indeed go on strike to fight for continued remote work support and for better pay after a return to office initiative was issued a month ago. Ubisoft Milan over in Italy joined the strike shortly after; that studio was already in limbo after the departures of its leads and the evident cancelation of their Mario+Rabbids series.
Hitman team IO Interactive is taking on publishing duties for the action game MindsEye by Leslie Benzies’ Build a Rocket Boy studio. MindsEye is said to be “pretty far along” in development with scheduling a release date on the horizon.
Developer Sandfall and publisher Kepler Interactive updated the launch window of their RPG Clair Obscur: Expedition 33 to Spring 2025. A new trailer revealed the game’s voice cast, featuring such stars as Marvel’s Charlie Cox and Andy Serkis, Jennifer English and Devora Wilde of Baldur’s Gate 3, and FF16’s Ben Starr.
Hades 2 received its first major content update during its Early Access window, massively expanding the game with additional characters, weapons, cutscenes, and levels as part of fleshing out the promised second half of its critical path, which I will keep vague here. Supergiant expects multiple more major updates before its hotly anticipated 1.0 launch, with the next update aiming for early 2025.
October 17th: Xbox Partner Preview: The partner event opened with Alan Wake 2’s Lake House DLC, its gameplay reveal footage and October 22nd launch. The first brand new reveal was next, Bloober Team’s Cronos: The New Dawn, a self published post apocalyptic/sci fi survival horror scheduled for 2025 on PC, PS5, and Xbox Series S|X. Bloober intentionally designed the game to be as different as possible from their Silent Hill 2 Remake. Indie multiplayer FPS Blindfire was revealed and shadowdropped in Early Access by Double Eleven. The latest trailer for Pirate Yakuza in Hawaii showcased ship-to-ship combat and shifted its launch date up a week (February 21st) to avoid Monster Hunter Wilds. The Skull & Bones we deserve, clearly. The latest trailer for viral indie FPS Mouse: P.I. for Hire confirmed that it will arrive for all consoles in 2025. The first trailer for Subnautica 2 scheduled a 2025 Early Access release for PC, Xbox Series S|X, and Xbox Game Pass Ultimate. Next, Animal Well was shadowdropped for Xbox Series S|X.
Konami re-revealed its licensed anime action RPG Edens Zero for a 2025 launch on PC and consoles. Independent action RPG Eternal Strands had new gameplay shown and a Day 1 Game Pass Ultimate release announced. Mistfall Hunter was announced from Bellring Games, a multiplayer fantasy action RPG coming to PC and Xbox Series S|X in 2025 with a closed beta test this year. Developer Messhof and troubled publisher Annapurna Interactive re-revealed their game, which has been retitled from Ghost Bike to Wheel World and delayed to early 2025 after a significant reboot. The console ports of viral multiplayer ghost-hunter Phasmophobia reappeared and launched on October 29th. Turkish developer Permanent Way Game revealed their fantasy adventure based on local folklore, The Legend of Baboo, which is coming to PC, Xbox One, and Xbox Series S|X in 2025. Chinese soulslike Wuchang: Fallen Feathers reappeared from this year’s June Xbox Showcase with lots more gameplay footage.
Lastly, Remedy offered the debut trailer and gameplay reveal of their previously discussed Control spinoff, formally announcing it as as FBC: Firebreak. A three player co op first person shooter set in the Oldest House, FBC Firebreak is now scheduled to launch in 2025 on PC, PS5 and PS Plus, and Xbox Series S|X and Game Pass Ultimate.
An online fan archive of Yoko Taro’s creative works announced it would shut down on October 31st under legal threat from Square Enix. The Accord’s Library preserved all texts related to games like Nier and Drakengard, such as official guides and mangas, and had received direct praise from Taro earlier this year.
Indie dev and publisher Innersloth/Outersloth announced that they have secured more funding, signed more games, and recruited two new team members, one anonymous and one is Slay the Spire cocreator Casey Yano.
Sony and Amazon elected to reboot the God of War TV series after its scripting began earlier this year, hiring an entirely new writers room and parting ways with three creative leads including original showrunner Rafe Judkins, who has been replaced by Star Trek DS9 and BSG’s Ronald D. Moore. The show is taking an undefined new creative direction. All that was known about the original version of the show was that it took place in the franchise’s Norse era.
October 18th: Tales of Kenzera: Zau developer Surgent Studios resorted to extreme measures in response to their continually struggling financials since its launch earlier this year, putting the entire development team on unpaid hiatus and notice for layoffs while trying to secure funding from a new publishing partner. As detailed at VGC, Surgent is currently pitching Project Uso, an Afro-Gothic isometric action RPG in the Kenzera universe inspired by CRPGs like Planescape: Torment.
Insomniac announced the PC port of Marvel’s Spider-Man 2, which will launch on January 30th 2025, the shortest PS exclusivity window yet barring the three day and date games from this year. Insomniac also confirmed that this is the final release of the game for the foreseeable future, as there will be no paid story DLC unlike the original game. Wolverine is the studio’s main project right now while Spider-Man 3 has probably started development and a stand-alone Venom game was leaked to at least be on the table.
Support development giant and unionbuster Keywords acquired the studio Certain Affinity. The developer has original IPs including XBLA title Age of Booty, but is best known as a support studio, working on multiple Halo and COD titles for over a decade, Prey 2017, Gotham Knights, and the TERF RPG.
It Takes Two developer Hazelight and creative director Josef Fares teased for the second time that their next game will be revealed before the end of the year, presumably at the Game Awards. The game has since been leaked as Split Fiction with a main gameplay feature being a unique way to handle splitscreen.
October 19th: After Cat Quest 3 launched earlier this year, its developer The Gentlebros announced that a physical Switch release of the entire trilogy is coming shortly.
October 21st: Mere weeks after firing some employees, developer Airship Syndicate launched their game Wayfinder in 1.0 and revealed an extensive overhaul of the game based on its Early Access feedback from June ’24 onward. The game started as an online only MMO with microtransactions, but has now stripped its MTX and MMO frameworks to be an action RPG with single player and co op options.
Poncle revealed their latest and largest paid DLC for Vampire Survivors, Ode to Castlevania, which then launched on Halloween 2024. It features more than 20 new player characters, 40 new weapons, 30 new music tracks, and a huge new map all directly licensed from Konami’s series which inspired the game from the outset.
Following its new ESRB rating which confirmed a forthcoming physical edition and Xbox Series S|X port, Black Myth Wukong’s developer put the PS5 physical release officially up for preorder without a specific release date.
The usual early arrival preorder leaks occurred for Mario & Luigi: Brothership, revealing the game as an Unreal 4 title developed primarily by Acquire Corp, creators of Tenchu and more recently the co-developers of the Octopath Traveler series. The game was falsely rumored to be created by ILCA.
October 22nd: Ubisoft has disbanded the development team behind the acclaimed Prince of Persia: The Lost Crown and dispersed them across multiple projects, as first reported by French press outlet Origami and Insider Gaming’s Tom Henderson before being confirmed by the publisher shortly after. The game’s weak launch sales led Ubi leadership to immediately write it off against the protests of its developers, who fought for more story DLCs and a sequel to no avail.
The team was formed within Ubisoft Montpelier by developers who wanted off the death march that is Beyond Good & Evil 2, and have spoken out that the game’s development was the most positive they’d ever experienced at Ubisoft. Now the majority of them are tragically going right back to BG&E2, while smaller groups are being reassigned to the next Ghost Recon and, unexpectedly, a Rayman Remake from Ubisoft Milan. A remake of a game that could get a simple port instead is a waste of those developers’ talents, and even worse, Michel Ancel has returned as a consultant on the remake despite his mistreatment of employees.
And during its latest fiscal report on October 30th, Ubisoft said that it is exploring the sale of “non-core assets.” While there is no clarification on exactly what that means, it could include their inexplicable film and TV division for example, but to me it immediately implies following the same path as Square Enix and Embracer Group in actively selling off studios and IPs. Could inactive franchises like Watch Dogs and Immortals find a new lease on life under another roof? Smaller and more unique games just can’t be prioritized by a publisher which is apparently planning ten Assassins’ Creed games to release in the next five years.
Netflix closed down its AAA developer Team Blue two years after the studio was opened and with no game ever shipped. The three big names attached to the studio, Chacko Sonny, Joseph Staten, and Raf Grassetti, have all departed Netflix entirely.
Korean MMO giant NCSoft announced mass layoffs, multiple project cancelations, and changes to its overall structure to allow for more independence and faster production movement for development studios because they’ll be theoretically less dependent on communication from HQ. This comes right after the company’s new game Throne & Liberty saw a very successful launch in the West published by Amazon.
Sega filed a patent infringement lawsuit against minor mobile developer Bank of Innovation and their game Memento Mori.
Masahiro Sakurai ended his Youtube series on game development with a bombshell reveal during the series finale: he already started development on his next game back in April 2022 after writing its pitch and beginning to assemble its team in 2021 while Super Smash Bros. Ultimate’s DLC was still in production. This new game has already been in development for two and a half years. He “received a request to write a game proposal,” but we don’t know if he was assigned a specific project or given free reign like he was when he decided to make Kid Icarus: Uprising over a decade ago.
In the months between October 2021 when Sora released and April 2022, the entire Youtube series was produced in advance. He also spent roughly $600,000 on the video production without ever monetizing the channel. I will always advocate for expecting games to take longer to make, but this game could easily at least be announced next year after three years of development, and a Switch 2 devkit would’ve been available to use for most or all of said development.
Bryant Francis at GameDeveloper offered new details on the acquisitions and subsequent ravagings of game studios like Phoenix Labs by the blockchain company Forte Labs, including mandatory secrecy around the acquisitions happening in the first place.
October 23rd: It took years of controversy, dozens of sex offenders being arrested for using the platform to groom children, public reports on said arrests, and being banned in Turkey this year, for Roblox Corp to finally just now update protections for underage users in their game. As first leaked by Jay Peters at The Verge, new parent accounts and parental controls for their children’s accounts, and a new content rating system for user generated games, will both be implemented by year’s end. Of course parental responsibility is essential but I dislike how this policy exclusively passes the buck when Roblox Corp could also implement direct moderation of their platform.
Indie developer Studio Thunderhorse canceled their current game Ronin Rush and closed down completely in the face of the current struggling indie market. Their first and now only console game was Flynn: Son of Crimson, which launched in 2021.
The staff of 2K Motion Capture Studio filed to unionize and are already facing obstruction from parent company Take-Two Interactive. The studio is already under strike from SAG but normally works exclusively on games in the publisher’s 2K division, so the sports titles, Firaxis’ games, BioShock, Borderlands, and Mafia.
The con artist founders of Fntastic suspended their failed Kickstarter and announced a separate new game at the same time. They also gleefully dove right back into the world of unpaid labor.
Capcom announced an open beta for Monster Hunter Wilds which will run from October 28th to November 4th, with its first few days being exclusively available to PS Plus subscribers while PC, Xbox, and PS5 users without the subscription tagging in on Halloween night. The beta features the game’s tutorial hunt and first main hunt, will transfer saves to the full game, and supports cross-play between all platforms.
October 24th: Playtonic’s latest trailer for Yooka-Replaylee confirmed that it will be coming to PS5, Xbox Series S|X, and “Nintendo platforms,” i.e. cross-gen Switch and Switch 2, becoming the latest of a select group of games confirmed for the Switch’s successor while it still remains unrevealed.
On the same date that the Yakuza/Like a Dragon series debuted on Switch with Yakuza Kiwami, Sega and RGG announced that the port had already surpassed sales projections. The series has also been revealed to have new upcoming physical prints through Limited Run Games, with Yakuza Kiwami for Switch, PS4, and Xbox and Yakuza 0 for PS4 and Xbox already up for preorder and the entire Kiryu Saga teased for future releases. The Xbox ports were digital-only until now.
October 25th: After being largely silent for the past seven years since launching their masterpiece What Remains of Edith Finch, developer Giant Sparrow updated their website and started taking interviews to discuss their next project in early development, revealing that it’s about “a field biologist studying both mundane and fantastical urban wildlife.”
October 28th: The new details behind the implementation of Animal Crossing: Pocket Camp’s pivot away from FTP are falling short to say the least. Animal Crossing Pocket Camp Complete will release on December 3rd 2024 at the cost of $20 ($10 for the first two months), for only one more year of support, with online features and content tied to the game’s previous paid subscription all now missing, and absolutely no benefit to any who did participate in said paid subscription.
October 29th: After a few weeks of attempting to explore other options and continue quietly updating the game, PlayStation announced that Firewalk Studio is being fully closed as expected, development on Concord is permanently ending, and additionally, first party mobile team Neon Koi is being shuttered and seeing their game canceled, leaving 210 people, everyone across both teams, fired. Sony leadership set these teams up for failure.
Further demonstrating how little regard upper management has for, well anything outside of what they think, Ubisoft has suddenly released an NFT game called Champions Tactics. Execs and Ubi especially dismissing rightful criticisms of the practice is nothing new, but we also know exactly how poorly Ubi’s past blockchain projects have gone. Capitalism is vibes based in the worst way.
I hate being half right! As anticipation for the still un-revealed Switch successor console goes into overdrive after no-showing the past two months, Nintendo has instead offered the stand-alone announcement trailer for Xenoblade Chronicles X: Definitive Edition, which is scheduled to launch on March 20th 2025, officially putting the complete series on Switch almost ten years after the original launched on Wii U. This is a graphically upgraded remaster with new story content and mutliplayer support for up to 32 players. I previously leaked the existence of this project, but I expected it to be Switch 2 exclusive to make the upgrade more pronounced. Hopefully it gets future support at least.
The Power Rangers beatemup Rita’s Rewind was announced by Digital Eclipse to be launching December 10th on all platforms.
Nintendo also suddenly released Shadow Man and Turok 2: Seeds of Evil for the Nintendo Switch Online N64 M-rated app.
October 30th: More staff were fired from GameSpot, and three other smaller companies also saw layoffs: ex-Bioware team Inflexion resorted to layoffs as their survival game Nightingale continued to flounder, mobile developer Fingersoft fired 14 people, while ProbablyMonsters canceled a game project and fired about 50 people. ProbablyMonsters were the original parent company of the dearly departed Firewalk Studios/developers of Concord.
October 31st: Right as Dragon Age: The Veilguard successfully launched, EA and Bioware confirmed that the majority of their development team will be immediately moving over to Mass Effect 5, while the remaining support team for Dragon Age will focus on technical patches and smaller content updates rather than any major DLCs.
Argonaut Games proudly announced with a new trailer that their Croc: The Legend of Gobbos HD release will digitally launch in December 2024 with physical editions for Switch and PS5 following shortly. My wife watched the trailer in delight as this was one of her childhood games.
In the annual Halloween update, Toby Fox confirmed that ongoing post-production has pushed Deltarune Chapters 3&4 out of this year and into a definite 2025 launch while Chapter 5’s production continues.
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