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Werewolf 102 – Day 4

After narrowly escaping the mob’s wrath, H. R. Giger did not sleep well. When the wolves came for him, he was ready. As he watched his viscera spill onto the floor, he sketched out some ideas he had for a children’s show.

H. R. Giger (Ralph) has died. He was a Townsperson (Vanilla Town).

Fresh off a kill, Mathias the schoolteacher returned to his humble cottage, wiping the Swiss artist’s blood off his paws with a handkerchief. A figure stepped out of the shadows toward him.

“Oh, hallo, I did not see you there. If this is about your child’s marks, I’m afraid school is temporarily out until we sort out this unpleasantness with the um… wolves.”

“No, mein Herr, I think you’ll find that school’s out forever.”

Mathias the schoolteacher (Landstander) has died. He was a Werewolf.

[spoiler title=”Roles”]
4 2 Wolves (Scum aligned) – Win when they eliminate all other players, or when their numbers guarantee a win. Share a group QT in which to conspire. As a group, select one player to target with a night kill each night phase.
1 Serial Killer (Unaligned) – Wins when all other players are dead. Each night phase, select a player to target with a night kill.
1 Investigator (Town aligned) – Investigates one player each night phase. Results are “Wolf” or “Not a Wolf”. The Serial Killer will therefore read as “Not a Wolf”.
1 Jailer (Town aligned) – Selects a player each night to protect from other night actions, and prevent them from carrying out night actions. Cannot protect themself.
9 5 Townspeople (Town aligned) – Just townspeople, that’s it. Try not to die. Town wins when all threats are eliminated.[/spoiler]

[spoiler title=”Players”]
Achilles_Dudewrecker
Captain Oblivious
DW
figplucker
hohodor
inndeeeeeeeed
lowfatranch
Lyssie
MSD
Nick Miller
nukafanta
RalphWaldoWiggum
Raven and Rose
Tereglith
The Wasp
Landstander[/spoiler]

[spoiler title=”Rules”]

[/spoiler]

[spoiler title=”Voting”]

[/spoiler]

Day 4 will end on Friday, September 20 at 7 am Pacific.

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