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Werewolf 102 – Day 3

When the townsfolk awoke on the third day, something was different. Something about the world seemed… wider? It was hard for them to put their finger on it, but they felt like they could see a lot more than before, as if their periphery had been torn open by animal claws.

The 4:3 Aspect Ratio (dw) has died. It (he) was a Townsperson (Vanilla Town).

One of the first things they noticed, in fact, just off to the side, was the ever vigilant Werner Krüger, knocked down where he stood, keeping watch over the townspeople. One of his own hunting knives had been driven through his heart.

Werner Krüger (Nick Miller) has died. He was the Jailer.

[spoiler title=”Roles”]
4 Wolves (Scum aligned) – Win when they eliminate all other players, or when their numbers guarantee a win. Share a group QT in which to conspire. As a group, select one player to target with a night kill each night phase.
1 Serial Killer (Unaligned) – Wins when all other players are dead. Each night phase, select a player to target with a night kill.
1 Investigator (Town aligned) – Investigates one player each night phase. Results are “Wolf” or “Not a Wolf”. The Serial Killer will therefore read as “Not a Wolf”.
1 Jailer (Town aligned) – Selects a player each night to protect from other night actions, and prevent them from carrying out night actions. Cannot protect themself.
9 7 Townspeople (Town aligned) – Just townspeople, that’s it. Try not to die. Town wins when all threats are eliminated.[/spoiler]

[spoiler title=”Players”]
Achilles_Dudewrecker
Captain Oblivious
DW
figplucker
hohodor
inndeeeeeeeed
lowfatranch
Lyssie
MSD
Nick Miller
nukafanta
RalphWaldoWiggum
Raven and Rose
Tereglith
The Wasp
thelandstander[/spoiler]

[spoiler title=”Rules”]

[/spoiler]

[spoiler title=”Voting”]

[/spoiler]

Day 3 will end on Wednesday, September 18 at 5 pm Pacific.

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