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Werewolf 178: Back to the Future 3 – Day 7

September 8, 1885

Scene: Between the DeLorean and the train. Marty and Doc are grabbing
colored logs from the car and carrying them to the train.

Marty: What are these things, anyway?

Doc: My own version of Presto Logs. Compressed wood with anthracite
dust chemically treated to make the fire burn hotter and longer. I use
them in my forge. These three will light the fire sequentially, make
the fire burn hotter, kick up the boiler pressure and make the train go
faster.

Scene: Inside the DeLorean. Marty is in the car, which is hooked up to
the front of the train. Doc is in the front of the train.

The train whistle blows.

Marty, into walkie-talkie: Ready to roll!

Doc, into walkie-talkie: Marty. are the time circuits on?

Marty, into walkie-talkie: Check, Doc.

Doc, into walkie-talkie: Input the destination time – October 27, 1985,
11 AM.

Marty punches this information into the keypad.

Marty, into walkie-talkie: We’re cruising at a steady 25 miles an hour,
Doc.

Doc, into walkie-talkie: I’m throwing in the Presto Logs.

He throws the logs into the fire, one by one.

Doc, into walkie-talkie: Marty, the new gauge will show the boiler
temperature. Inside the DeLorean Marty looks at the new device Doc has
installed.
The color coding indicates when each log will fire. Green,
yellow, and red. Each detonation will be accompanied by a sudden burst
of acceleration. Hopefully we’ll get up to 88 miles per hour before the
needle hits two thousand.

Marty, into walkie-talkie: Right, what happens what it hits two
thousand?

Doc, into walkie-talkie: The whole motor will explode!

Marty, into walkie-talkie: Perfect.


Tiff has been eliminated. She was Vanilla Town.


Players

Alignments

Draft Order

  1. Ralph (5) – WOLF GUNSLINGER
  2. Queequeg (10) – TOWN ARMS DEALER
  3. Chum (11)
  4. MSD (13) – TOWN NEIGHBORIZER
  5. Adam (35) – TOWN MOTION DETECTOR
  6. Shipwreck (76) – TOWN DOCTOR
  7. Dourif (87)
  8. Tiff (2) – VANILLA TOWN
  9. April (2) – TOWN ROLE COP
  10. Cork (17) – WOLF VANILLA-IZER
  11. Emm (17)
  12. Mac (1) – TOWN ASSHOLE
  13. Grump (1)
  14. ByCracky (1) – VANILLA TOWN
  15. Marlowe (4) – VANILLA TOWN
  16. Goat (4)
  17. Copywight (4)
  18. Side (7)
  19. Hoho (7)
  20. Indy (7) – VANILLA TOWN
Roles

1-Shot Gunslinger: Once per game, they can publicly announce that they are challenging a specific player to a duel. All votes are reset, and only the gunslinger and their target are eligible to be voted for the rest of the day. Can’t be used within an hour of twilight.
Caroler: May visit a player each night and sing them a carol. The carol will include 4 random names, at least one of which is a wolf. However, if the target is busy performing their own night action, they won’t be home to hear the carol. The Caroler won’t know which names were in the carol or whether it was heard. Non-consecutive.
Bomb: If the Bomb is killed at night, whoever killed them dies as well.
1-Shot PGO: On a night of their choosing, the PGO can arm themselves. On that night, everyone who targets the PGO will be killed.
1-Shot Pacifier: On a night of their choosing, they can prevent all kills.
1-Shot Trapper: On a night of their choosing, they can set a trap on a player. If the chosen player is visited by anyone else that night, one of the visitors will be killed by the trap (randomly if there are multiple). Doesn’t block any actions, and is not used up if nobody steps in the trap. Non-consecutive.
1-Shot Commuter: On a night of their choosing, they can leave town. They’ll be immune from any night actions that night.
Watcher: May watch a player each night and learn the names of all the players that visit the targeted player that night, but not what action was used. Non-consecutive.
Doctor: May target a player each night to protect from one night kill. Can’t self-target. Non-consecutive.
Roleblocker: May target a player each night to prevent them from performing a night action. Can’t block passive actions. Non-consecutive.
Backup: Inherits the role of the first roled player that dies. (Note: Since the Doctor was first to die, a Backup would now be a Doctor)
Role Cop: May target a player each night to learn that player’s role (but not alignment).
Neighborizer: May target a player each night to invite to their Neighborhood (private chat).
Fruit Vendor: May target a player each night to give them a piece of fruit. The fruit does nothing.
Jailer: May target a player each night to jail. Blocks all incoming night actions as well as any action the jailed player tries to perform. Can’t self-target. Non-consecutive.
Tracker: May track a player’s movements each night and learn who, if anyone, that player used a night action on (but not what the action is). Non-consecutive.
Asshole: May target a player each night to hide behind. If anyone attempts to kill the Asshole, the player they’re hiding behind will die instead. If anyone kills the player they’re hiding behind, both they and the Asshole will die. Non-consecutive.
1-Shot Puppet Master: On one night of their choosing, they can transfer one player’s night action, if they use one, to another player. (For example, if they happen to target the Tracker and transfer it to Player B, then Player B will receive the Tracker’s results that night)
Motion Detector: May target a player each night and learn if any actions were performed by OR on that player, but not what the actions were or who else was involved.
“Friendly” Neighbor: May target a player each night, starting Night 0, to reveal their role to.
Night 2 Vigilante: On Night 2, may choose a player to kill.
1-Shot Arms Dealer: On one night of their choosing, they can target a player and turn them into a vigilante for the night, making the target kill whoever they use their regular night action on, if they use one. Not used up if the target doesn’t do anything that night. Non-consecutive.
1-Shot Vanilla-iser: On one night of their choosing, they can target a player and turn them Vanilla. The target loses any role that they previously had, if any.
Neapolitan: May target a player each night and learn if that player is Vanilla.

Rules
Spreadsheet

Vote Spreadsheet


Twilight will be at 9pm Central on Tuesday, March 22.

Today is most likely KiLo (Kill or Lose)

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