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Best Video Game Song Tournament, 1996-2000: Playoffs, Round 3 (Part 2 of 8)

It’s round 3 of the playoffs! 256 songs remain, and will face off in groups of 32 per day. No more byes, so all the heaviest hitters are here!

Since it’s the playoffs, groups will be active until 9:00 am Pacific the day after they post, or for roughly 24 hours. You can listen to a playlist of today’s songs (in matchup order) here.

Or you can work ahead!
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Round 1

Round 2

Round 3

Round 4

Round 5

Round 6

Round 7

Round 8

All songs

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PLEASE LISTEN TO BOTH SONGS IN A MATCH BEFORE VOTING

Voting will be live until Monday, June 1st at 9:00am Pacific

Previous Round’s Results:

Kirby Super Star Gourmet Race 14 4 Jazz Jackrabbit 2 Tubelectric
SaGa Frontier II
Besessenheit (Obsession)
2 14 Chrono Cross
Home Village Arni
Banjo-Kazooie
Mad Monster Mansion
5 13 Final Fantasy Tactics
Run Past Through the Plain
Banjo-Kazooie
Click Clock Wood (Spring)
4 12 Moon: Remix RPG Adventure
I’m Waiting for the Night (MoonDisc Version)
Discworld 2 That’s Death 9 8 Chrono Cross Another Guldove
Final Fantasy VIII Blue Fields 10 7 Castlevania: Symphony of the Night
Wood Carving Partita
The Legend of Zelda: Ocarina of Time Forest Temple 7 12 Chrono Cross Dilemma
Banjo-Kazooie Mutie-Snippets 3 12 Parasite Eve
Influence of Deep
The Legend of Zelda: Ocarina of Time Kakario Village 10 9 Star Ocean: The Second Story
We Form in Crystals
Marvel vs Capcom
War Machine’s Theme
4 12 Pokemon Red / Blue Trainer battle
Wild Arms
Into the Wilderness
12 4 Skies of Arcadia
Kingdom of Ixa’Taka
Chrono Cross
People Imprisoned by Fate
9 10 Metal Gear Solid Encounter
Moon: Remix RPG Adventure
Simone (MoonDisc Version)
12 4 Final Fantasy VII
World Crisis [Ending Theme]
Diablo II Tristram Village 8 10 Castlevania: Symphony of the Night
Waltz of the Pearls
The Legend Of Zelda: Ocarina Of Time Title Theme 17 5 Yoshi’s Story Title & Prologue
Super Mario RPG Barrel Volcano 10 10 I.Q.: Intelligent Qube Stage 1

Just the one tie this time. Super Mario RPG – Barrel Volcano defeats I.Q.: Intelligent Qube – Stage 1.

 

Fun Stats About The Top 256

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Top 256 by group:

I’ve decided listing this out by raw number isn’t interesting; for me at least, the point of tracking groups is to see if “reputation” holds out, ie do the groups that started with the biggest shares stay that way, or do the “weak” groups hold their own? So I’m tracking this in Sheets here. I’m listing group representation as a percentage; for each round, every group “should” have ~4.55%. Groups above that number are overperforming (highlighted green), groups below are under (red). I’m also using lighter shades for groups that fell but are still above 4.55%, and groups that rose but are still below.

The proportions we started with are well and truly scrambled now. There is no longer a noticeable bias in favor of early groups over latter. Some early groups have been green the whole way through, suggesting that they might have been legitimately strong. Group 11 has managed to grow every time despite starting from a pretty strong place; I think that might have been our strongest group.

Top 256 by game:

(Songs in bold lost at least half their nominees this round. Songs in bolded italics lost at least two thirds)

Despite suffering its first loss in the final day of the last round, Chrono Cross has become the new clubhouse leader, passing Final Fantasy VII by 1 song. 

We’ve also had some paper tigers suffer massive losses. Super Mario RPG lost the most in absolute terms, with 10 of its 18 songs falling. But Xenogears, Banjo-Kazooie, Pokemon Red/Blue, Sonic Adventure, Kirby 64: The Crystal Shards, and Um Jammer Lammy have also suffered noticeably disproportionate losses. I take at least three of those as personal slights. 

But while leaving it to Lammy might be a poor strategy, belief is undefeated. PaRappa the Rapper is at 6 songs, same as it was in Round 2, Round 1, and after nominations. Not a single PaRappa song has left this whole tournament! A very impressive accomplishment for a multi-song game. We’ll see if the young pup on the block can keep it up. 

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