Yakul’s ears twitched. The forest was serene and silent. Its many boughs linked up to create the effect of twilight even during the day, and the red elk was quite unsettled about the whole thing. The Wanderer brushed his head and asked him to continue onward. Leading survivors of the ambush back towards their home and his destination. The wanderer’s mind shifted the women and her wolves. They had worked as one just as he worked with Yakul, and they were determined and angry. He realized he might need their knowledge as well if he was to see with eyes unclouded. But whether they would speak with him? Yakul’s sensed his thoughts and the deer’s shake was obvious. “Don’t worry you can take them” he reassured Yakul “They won’t be able to eat you”.
Iron Town was under assault again. Not by the spirits, but by the warriors of Asano the local daimyo. They crashed upon the walls as the citizens held firm. Their matchlock muskets, of their own devising breathing fire, upon those who would subjugate them. When at last the army began to break through the gate a lone member of the town bravely held them off. Asano’s men were routed, the town remained independent, but a great cost had been paid
LouieBlue has died. He was a Citizen of Iron Town (Vanilla)
Note: Death Flip Write-ups in my Game are Thematic. Twilight and Day death flips will not have relevance to who caused the death mechanically
Factions, Roles, and Powers
IRON TOWN
Lady Eboshi – Starts the game as the Leader of Iron Town. Has access to the following powers: The Favors of Eboshi, Hunt the Wolf Clan
Citizens of Iron Town (Vanilla): Have no base powers except the ability to vote. Vulnerable to bribes
THE WOLF CLAN
San and Moro – Start the game sharing a chat (Die Independently), Each has access to a duel power. Moro also has access to protective-themed powers, and San also has access to investigative-themed powers.
Children of Moro (Vanilla): Have no base powers except the ability to vote: Vulnerable to corruption
THE EMPEROR’S COURT
Faction Kill: Each night may designate a player to die. The kill is optional, may target any living player, and is carried out by a specific member of the faction
The Emperor – Has access to the following power: The Myriad Commands of the Emperor
Jiko-bo – Has access to the following powers: The Promise of Wealth and Glory, Elusive, The Grand Hunt Begins, Friendly Waylay (removed due to player count)
The Emperor’s Hunters (Vanilla): Have options for blocking, tracking, and watching. Get more powerful the fewer remain
THE CORRUPTED
Okkoto – Has access to the following powers: Inflict Corruption, Enrage the Forest Spirits
THE UNKNOWN WANDERER
Ashitaka – The Powers of the Wanderer are unknown
Current Faction Win Conditions
NOTE: These Win Conditions can change over the course of the game. Certain members of your faction may or may not know how this works. Every time a faction’s win condition changes it will be noted in the header and updated here. You really really really want to check these.
IRON TOWN
All members of the Emperor’s Faction, San, and Moro are dead. At least one Iron Town member is alive
THE WOLF CLAN
Okkoto, Jiko-Bo, and all Emperor’s Hunters are dead; Iron-Town is Leaderless. At least one Wolf Clan member is alive
THE EMPEROR’S COURT
All members of the Corrupted, all members of the wolf clan, and Lady Eboshi are dead. At least one member of the Emperor’s court is alive
THE CORRUPTED
All members of the Emperor’s Faction and all members of Iron Town are dead. At least one member of the Corrupted is alive
THE UNKNOWN WANDERER
The Motivations of the Wanderer are unknown
Additional Info
Wound: Delayed block. The player will not be able to take actions the next night
Poison: Delayed kill. The player will die at the end of the next night unless they are healed that next night
Healed: Counters poison. Does not help anything else
Vanilla: A role designation that has weakness to certain game mechanics.
Night Power Priorities
Blocking -> Protective -> Informative -> Recruitment -> Killing
Win Tie-Breakers for potential exclusive wins
Wanderer -> Corrupted -> Emperor -> Wolf Clan -> Iron Town
Tie Rules
If 4 or more people are tied at twilight the game descends into madness and everyone loses
Otherwise at most one person dies to each day kill
General Rules:
-There is hidden information in this game
-You may not edit or delete any posts
-You may not post screenshots from any private chat
-No game-related talk in the thread after twilight and please attempt to make at least three posts per day
-Role playing is welcome but is not required. However please do not pick characters from the movie. (Things from other Miyazaki works is fine)
-Be Kind. Critique arguments not players. Be accepting of various play styles. And for yourselves remember that this is an incredibly difficult game to play, everyone will make mistakes, and to focus on and be proud of your successes.
Link to Official Vote Tracker: https://docs.google.com/spreadsheets/d/1TShT7mjXEoEFLBIhSCAPvb5T7XSPJQh2Z06qapCp0Cs/edit#gid=0
Players
Alive
- BeingGreen
- Copywright
- Cork
- Greenwitch
- Hoho
- Jake
- Jam+Lutair (Hydra)
- Lamb
- Lindsay
- MSD
- Narrow
- Queequeg
- Shelter
- Side
- Raven
- Wasp, Catherine and Kimberly
Dead
- Blip: Citizen of Iron Town (Day 1)
- LouieBlue: Citizen of Iron Town (Night 1)
Twilight will be on Wednesday November 1st at 5:00pm East Coast, 2:00 pm West Coast, 9:00pm Scottish Time
As of the Start of Day 2 there are currently
1: Unknown Wanderer
1: Corrupted
4: Emperor’s Court
4: Wolf Clan
6: Iron Town
