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WW133 – Love Island: Avocado (Day 3)

Lutair: Tonight, on Love Island…

The Islanders once more headed off to their beds, but few even pretended to sleep, as the choice to switch or stay kept them awake. Some couples discussed quietly in their beds, while others simply texted their response without talking to their partner.

The pressure was too much for Wasp, who wasn’t even here for romance. She decided that it was time for her to leave and sign up for another reality show that was either Platonic Friendship Island or Death Island. It was a little unclear. She whispered to her partner, Arsene Lupin that she was going to leave.

Wasp has left The Villa. They were a Regular Islander.

Arsene watched Wasp pack her things, and a lot of thoughts went through his head. He felt he had finally found the right partner… in crime. Right before Wasp left, he grabbed her hand and proposed… the ultimate heist. They walked out of The Villa together, along with several of the more expensive decorations.

Arsene Lupin/Grump has left The Villa a little bit richer. They were a Regular Islander.

On the other side of the bedroom, Miss Metropolis slept soundly after confirming her relationship with her partner. Unfortunately, the 4 bottles of sparkling water she drank that evening came back and she had to wake up to use the powder room. Afterward, as she washed her hands, mistakes were made. The bathroom counter of The Villa has a wide variety of soaps, creams, unguents and potions, and her sleepy brain chose poorly.

The ambulance arrived early in the morning before the lights came on, but everyone was already awake after all of the screaming. 

Miss Metropolis/Hayes has left The Villa (in an ambulance). They were a Regular Islander.

W-Slice power posed in his bed, fully clothed, as usual, but it didn’t feel right without Miss Metropolis. He decided to follow his partner out of the villa to make sure the horrifying reaction turned out okay. He supposed that the Drama he was hoping to make, would have to wait for another reality TV show. As he power posed out of the villa, he whispered in one person’s ear “Make a Scene.”

Walter/W-Slice/Captain Video has left The Villa. They were the Firecracker. The Town Backup has now inherited the Firecracker role. 

Finally, the Islanders who had been taken out on a late-night date returned with the new islander. First, in walked the possum, then the pickle, and… a new cat?

Goose/Cop on the Edge-ish has entered The Villa.


Today, many of you will be forming new couples. The couples who chose to stay together are listed below and will not be participating in the Re-Coupling. Please see the Couple Mechanics tab for a refresher on the instructions. Instructions unique to this recoupling:

Today, you will also be voting for who you think isn’t here for the right reasons. Please submit your day kill selection to the Vote Thread. Whoever you vote for will leave the island alone.

Couples Who Stayed Together:

  1. Owen/snugs
  2. Lindsay/Beelzebot
  3. emm/Warrior

[spoiler title= Islanders]

  1. dw
  2. sic
  3. Owen
  4. Indy
  5. Narrowstrife
  6. snugs
  7. Corporal Hicks
  8. spooky
  9. Gramps
  10. emmelemm
  11. Lamb
  12. Josephus Brown
  13. Lindsay
  14. Warrior
  15. Beelzebot
  16. hoho
  17. Cop
  18. Side*
  19. Dicentra*
  20. raven*
  21. Dictabird*
  22. Mustard*

Reserve Islanders are denoted by an asterisk. Reserve Islanders cannot post in the game thread and cannot be selected for partnering up. Once an Islander has entered The Villa, the asterisk by their name will be removed.

The Public/Graveyard:

  1. Nate
  2. Dramus
  3. MSD
  4. Lylith
  5. Tiff
  6. Goat (Regular Islander)
  7. jake (Regular Islander)
  8. The Hayes Code (Regular Islander) 
  9. Wasp (Regular Islander) 
  10. Captain Video (Firecracker) 
  11. Ralph (Regular Islander)
  12. Grumproro (Regular Islander)

[/spoiler]

[spoiler title= “Roles, Descriptions, & Win Conditions”]

Town Islanders:

Scum Islanders:

Team Wolf has a one-shot recruitment this game.
While both serial killers are in The Villa, they will take turns each night killing.

Win Conditions

The Final Vote triggers when either (a) only three couples are left standing or (b) all scum have flipped (whichever happens first). All players in the Villa will vote to determine the final couple. Final couple conditions:

About the Smarty Pants (Town Backup)

If roled town is killed or recruited by wolves before Night 3, the town backup will inherit that role.

About the Scouted Islander (One-Shot Bulletproof)

As long as this player is bulletproof:

Once this player is no longer bulletproof, they will function the same as Vanilla Town.

About the Firecracker (Vigilante+)

This is a modified Vigilante role. This player has the ability to publicly break up with their partner during the Day cycle on the main game thread. They must do this as their RP character in the main game thread. Tag both Jam (@jammoritarty:disqus) and Lutair (@lutair:disqus). Once they publicly break up with their partner, an Early Twilight is triggered and this takes the place of a day kill. Both partners in the couple are then day killed (unless Vig’s partner was bulletproof).

The Firecracker is part of the final couple and choose to use their power, they will break up with their partner. If their partner is scum, this results in a town victory. If their partner is town, then no one wins. They are not required to use their power as part of the final couple.

About the Serial Monogamist (Investigator)

The investigator will be notified in their private QT if their partner throws a red flag. This notification only happens once, taking place at the time the Couple QT is created at Twilight.

About the Clout-Chasers (Serial Killers)

The two serial killers are independent, but will take turns killing each night as long as both are in The Villa. SK1 will be active on odd-numbered nights and SK2 will be active on even-numbered nights. If only one SK is in The Villa, they will become active every night. An active SK must kill on their active nights. A dead SK will be revealed simply as a “Clout-Chaser”. Their identity as SK1/SK2 will not be specified. SKs cannot kill each other directly, but may kill each other indirectly through targeting their partner. If one SK targets the other, they will be notified that their action was “blocked”.

About the Wolves (Members of the Do-Bits Society)

All wolves are individually vanilla, but the faction has a collective one-shot recruitment ability. Recruitment proceeds before town roles and can therefore be used to block a role power. Recruited roled townies and SK will lose their powers. If the Town Backup is in play, they will inherit lost town powers. Successful recruitment will be indicated in the next day’s header by a change in the wolf count. Unsuccessful recruitment will not be indicated. The recruit is added to the wolf chat at the start of the next day.

[/spoiler]

[spoiler title = “Couple Mechanics”]

The Rules of Being in a Couple

The Rules of Coupling Up:

[/spoiler]

[spoiler title = General Rules]

[/spoiler]

If you can’t reach us via QT, our tags are @JamMoritarty:disqus and @lutair:disqus. If you’ve lost your QT link, let us know. 🙂

Right now, there are 17 Islanders in The Villa. An early Twilight is triggered at 9 votes. Anyone not in a couple at Twilight will automatically be entered into the RNG Pool.

Twilight is at 5PM MST on Monday, October 5th. Countdown Timer  Sunday, October 4th. Countdown Timer 

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