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Best Video Game Song Tournament, 1996-2000: Playoffs, Round 4 (Part 2 of 4)

It’s round 4 of the playoffs! 128 songs remain, and will face off in groups of 32 per day. We’ll be done with this round by Monday; the era of weeks long rounds is over.

Since it’s the playoffs, groups will be active until 9:00 am Pacific the day after they post, or for roughly 24 hours. You can listen to a playlist of today’s songs (in matchup order) here.

Or you can work ahead!
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Round 1

Round 2

Round 3

Round 4

All songs

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PLEASE LISTEN TO BOTH SONGS IN A MATCH BEFORE VOTING

Voting will be live until Thursday, June 11th at 9:00am Pacific

Previous Round’s Results:

Kirby Super Star Gourmet Race 11 5 Chrono Cross
Home Village Arni
Final Fantasy Tactics
Run Past Through the Plain
3 10 Moon: Remix RPG Adventure
I’m Waiting for the Night (MoonDisc Version)
Discworld 2 That’s Death 2 12 Final Fantasy VIII Blue Fields
Chrono Cross Dilemma 8 5 Parasite Eve
Influence of Deep
The Legend of Zelda: Ocarina of Time Kakario Village 7 10 Pokemon Red / Blue Trainer battle
Wild Arms
Into the Wilderness
8 5 Metal Gear Solid Encounter
Moon: Remix RPG Adventure
Simone (MoonDisc Version)
8 7 Castlevania: Symphony of the Night
Waltz of the Pearls
The Legend Of Zelda: Ocarina Of Time Title Theme 15 3 Super Mario RPG Barrel Volcano
Final Fantasy Tactics Apoplexy 11 5 Super Mario RPG
Fight Against Monsters
Final Fantasy VIII The Castle 7 7 Final Fantasy VII Cosmo Canyon
Final Fantasy VII
Opening / Bombing Mission
9 4 Einhander Bloody Battle
Buck Bumble Title Screen 8 6 Gabriel Knight 3: Blood of the Sacred, Blood of the Damned Emilio’s Theme
Chrono Cross Scars of Time 10 4 Wild Arms 2
Resistance Line (Instrumental)
Chrono Cross
Dead Sea – Tower of Geddon
9 5 Final Fantasy IX Loss of Me
Final Fantasy VII JENOVA 12 2 Brave Fencer Musashi Twin Mountain
Chrono Cross Chronomantique 6 8 Final Fantasy Tactics Tutorial

Final Fantasy VII – Cosmo Canyon beats Final Fantasy VIII – The Castle, mainly for being that rarest of specimen, a JRPG song that I can remember upwards of 5 minutes after hearing it.

Fun Stats About The Top 128

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Top 128 by group:

I’ve decided listing this out by raw number isn’t interesting; for me at least, the point of tracking groups is to see if “reputation” holds out, ie do the groups that started with the biggest shares stay that way, or do the “weak” groups hold their own? So I’m tracking this in Sheets here. I’m listing group representation as a percentage; for each round, every group “should” have ~4.55%. Groups above that number are overperforming (highlighted green), groups below are under (red). I’m also using lighter shades for groups that fell but are still above 4.55%, and groups that rose but are still below.

The scrambling continues. Our one constant is Group 11, which started strong and has improved every single round so far. I feel increasingly confident that early groups had an advantage despite my attempts this tournament, and I’ll have to try something different next time.

Top 128 by game:

(Songs in bold lost at least half their nominees this round (min. -3). Songs in bolded italics lost at least two thirds (min -4))

Goddammit Banjo-Kazooie plummeted. One of our most represented songs two rounds ago and now it’s gone. Fellow Rareware title Diddy Kong Racing joins it, meaning we have to go all the way to the 1-song tier to find non-Japanese games. We certainly have a type, eh?

Chrono Cross remains in 1st, building a commanding lead over initial #1 Final Fantasy VII. Moon: Remix RPG Adventure, our initial #2, continues its decline, falling behind the mainline Final Fantasies.

Castlevania: Symphony of the Night had probably the greatest decline, however, plummeting from 10 songs down to just 3. It’s hard out there for non-RPGs; despite this massive decline it’s still tied for 3rd most represented non-RPG (2nd if you’re spicy enough to count Zelda).

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