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WW 246 Sign-Ups – Werewolf: Dispatch

Logo for Dispatch, showing a cape in place of the A, over a guy standing between two larger superheroes at a urinal

Welcome to Werewolf: Dispatch (or Wolfpatch if you prefer). 

You have all been hired as employees of Superhero Dispatch Network (SDN), where we dispatch superhero services to our subscribers. Unfortunately, we believe we have been infiltrated by agents of the Red Ring, who are seeking to destroy the city. Can our team of employees and superheroes put a stop to their villainy?

To motivate improved performance, we will be firing one SDN employee each day. Please vote each day to determine which of your fellow team members will be fired at Twilight. 

At night, it’ll be time for our team of superheroes (Rolled Players) to carry out their shifts (actions.) But we don’t trust these superheroes to choose their missions on their own – their actions are up to the all important DISPATCHER. As long as your trusted Dispatcher (or their back-up) is alive, they’ll assign each Superhero their tasks for the night. But they don’t get to know your secret identity or what you learned on your assignments. 

(To be clear the DISPATCHER decides who each Rolled Town Player will target with their powers at night, such as “Investigator will target Lamb tonight.” But they will not know what player actually has each role, and they will not know the result of investigations. Rolled Players will be informed of how they were used the previous night and results in the case of the Investigator. If/When the Dispatcher and back-up are both killed, town’s future night actions will all be determined by RNG.)

Roles

TOWN: Supehero Dispatch Network

Vanilla SDN Employees (8) 

SDN Superheroes (6) 

DISPATCHER – Choose who each of the other Town Roles target at night. (If Roleblocked, all actions will be random. If the Dispatcher makes it to Night 3, they can they decide to romance another player. They will then be able to share a group chat with them, but they will die together if either is killed.)

BACK-UP DISPATCHER – Takes command if the Dispatcher is killed. (If both Dispatcher and Back-Up Die, Town night actions are random for rest of the game)

INVISIGAL – Uses her invisibility powers to gather intel (Investigator)

BLOND BLAZER – Can use her awesome abilities to take down bad guys (2-Shot Vigilante) 

MALEVOLA – Half-Demoness who’ll send her targets through a portal for the night (Jailer. Can self-target.)

TRACK STAR – Will run to rescue a player from death (Healer – but their power is exhausted after preventing one Death. Can not self Target.)

Rolled Players can not target the same player twice in a row. 

Red Ring (Wolves – 4) 

SONAR – Bat-hybrid genius who serves as the Wolf Investigator

COUPE – Patrols the skies as the Wolf Roleblocker

HENCHMAN – Vanilla Wolf

SHROUD – Crime Boss who can bring one SDN employee into the Red Ring’s fold (Wolf Recruiter)

Rules
  1. Do not quote from any private discord chat. Do not edit comments
  2. Aim to participate with at least 3 posts per day
  3. Roleplaying not required but encouraged (and it’s okay with me if you RP happens to overlap with a role in the game)
  4. Ties at Twilight resolved by RNG among all players
  5. Autokill not in effect
  6. Order of Operations (IDK Maybe I’ll switch up before Game Starts): Wolf Roleblocker > Dispatcher > Town Jailer > Town and Wolf Investigator > Wolf Kill > Town Vigilante > Town Healer > Wolf Recruitment
Players

Aiming for 18 Players, can adjust player count up or down as needed.

  1. Cork
  2. Beinggreen
  3. Side Character
  4. Blip
  5. Lindsay
  6. MSD
  7. Indy
  8. Raven
  9. Kim Danger
  10. Ralph
  11. sagittariuskim
  12. forget_it_jake
  13. April
  14. Emmelemm
  15. Flubba
  16. x
  17. x
  18. x

Please sign-up for this game below! We’ll see how long it takes for sign-ups to roll in, but I guess I would like to start this game by the beginning of next week.

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