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Technodrome Night Thread (4/14/25)

Teenage Mutant Ninja Turtles for the NES was not a fun game. But there was a fun boss fight at the end of level five. Few 80’s kids reached this stage without a Game Genie. The area had three tunnels. The game randomly placed the Technodrome at the end of one of them.

The underground fortress featured cannons, an electric force field, an escape hatch for foot soldiers and crushing tank treads. You could aim for the tank’s glowing eyeball. Or you could methodically pick away at all the defenses first, leaving the boss broken and helpless. It was one of the most creative boss fights in the lengthy franchise.

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