Yeah, turns out my last Camp Analysis article is not my last Camp Analysis article. I’ve been in a funk lately, but that hasn’t stopped me from thinking. I’ve been reading a lot about the camp aesthetic and trying to … Continue reading Camp Analysis: What is Camp to You?
I’ve been going about this wrong. Despite going through articles trying to figure out what camp is and if any of the things in said articles have camp elements, I know absolutely nothing about the camp aesthetic. I have read … Continue reading The Last Camp Analysis – What is Camp and is it dying? Plus, a personal tirade.
In a previous article, I made mention of how the game Final Fight was heavily influenced by the 1984 retro-classic Streets of Fire. And, since Final Fight has a heavy camp influence, perhaps it is now a good time to delve into Walter Hill’s magnum … Continue reading Camp Analysis – Streets of Fire (Warning: Graphics Heavy. Strong Language. Reader Discretion Advised)
Whenever the topic comes up over how Marvel treats it’s former golden child, The X-Men, I says the following – The Avengers are Eve Harrington and the X-Men and, by extension, mutantkind are Margo Channing. I often have to explain … Continue reading Camp Analysis – All About Evengers: My Personal Analog Between a Camp Classic and Marvel’s Present Relationship with Mutants
Recently, I posted here on how I read a couple of the old Doc Savage stories…or tried to. I thought they’d appeal to me. You see, I have a thing for well dressed manly men doing manly things, having adventures … Continue reading Camp Analysis: Doc Savage The Movie (Graphics heavy and strong language)
“What exactly is a street fighter?” June Diane Raphael How Did This Get Made? Bison has brought Sagat and his crew, the captured Chun Li and her guys, and Ken and Ryu to his hideout. He tells Zangief to take Ken … Continue reading Camp Analysis – The Camp of Mid 90s Video Game Movies, or The Decent, The Bad, and The Fabulous. Part Three-Two: The Fabulous. (Warning: Graphics Heavy)
“So, what exactly is a street fightor” – June Diane Raphael, How Did This Get Made In Mortal Kombat, we experienced what Christopher Isherwood defines as “high camp” – the camp of Cannon Films and kung fu movies. In Double Dragon, we … Continue reading Camp Analysis – The Camp of Mid 90s Video Game Movies, or The Decent, The Bad, and The Fabulous. Part Three-One: The Fabulous. (Warning: Graphics Heavy)
Last week, we covered a video game that was pretty decent to good and was a prime example of high camp. Now, we move on to the bad one and is a prime example of failed camp. Christ, does it … Continue reading Camp Analysis – The Camp of Mid 90s Video Game Movies, or The Decent, The Bad, and The Fabulous. Part Two – The Bad. (Not Graphics Heavy)
Video games and movies Video games and movies Go together like a horse and anchovies. Yes, no other movie genre is more reviled than video game movies. And there is some reason for this – you’re trying to take a … Continue reading Camp Analysis – The Camp of Mid 90s Video Game Movies, or The Decent, The Bad, and The Fabulous. Part One – The Decent. (Warning: Graphics Heavy)
I only vaguely remember this, but some time in 1990, my mother took me and my sisters to Pizza Hut. Whenever we went, I got excited because usually I got to play one of the two arcade games there. That … Continue reading Camp Analysis: Final Fight (Mild NSFW Discussion Within) (Graphics Heavy)
All this year, I’ve been trying to put forth a retrospective analysis on the game Dead to Rights, why I sought it out, why it appealed to me, and why, I think, people remember it fondly when they remember it at … Continue reading Camp Analysis: Dead to Rights – A Camp Classic?