The agent known as Chupacabra was often misunderstood. He meant well, if a few goats each case didn’t make it then what was the big deal? Chupacabra did his best to show how good a person he was in this case though. Doing his best to keep other agents safe at night. As he checked the locks on the doors though, he thought he spotted someone in the shadows. Was the Syndicate watching him? He raced around the corner and *clonk*. He never even saw their faces. Chupacabra/Goat is dead. He was the Jailkeeper.
Meanwhile Penn & Teller were practicing their stage act. The FBI didn’t quite feel right for them and they longed for a return to the stage and the bright lights of Vegas. They were rehearsing the nail gun trick when a noise was heard. “Aren’t we supposed to be alone? Who’s spying on our shit?!?” screamed the taller Penn. The two made their way to the hall and began to circle and try to pinch the intruder in the middle. As rookie agents, I suppose they wouldn’t have yet quite known that splitting up was not a great idea. Penn went down first, Teller found him and emitted a rare noise of shock at the sight and the sting of the acidity in the air near the body. He didn’t even feel the blade pierce the back of his neck. Penn & Teller/sic humor is dead. He was Vanilla Town.
20 17 14 players
The Syndicate (4 wolves) – One nightkill as a group each night
The Cigarette Smoking Man – Impervious to nightkills, will read as town when investigated, undoubtedly the most cunning individual you agents will attempt to apprehend.
1 Role blocker – blocks a player from using their powers but not from harm
1 Role investigator – can discover is a player has a power or not
1 vanilla wolf
1 Alien Bounty Hunter (serial killer) – One nightkill. If targeted for investigation they will have the ability to appear as another player.
15 12 9 Town:
1 Jailkeeper – protects one player each night, player will also be unable to use any power they may have.
The Lone Gunmen – A group of
3 2 Paranoid Watchers that will collaborate in their own QT. Each night they’ll choose a player and see all actions performed by that player but will not learn their role
1 Three-shot vigilante – Will have three nightkills, to be used on separate nights as they see fit.
10 6 vanilla town
One investigation power: This is a shared power among all players, each night one of the pairings is going to be given the ability to investigate another player. They will discuss with each other and then submit a name of a player and find out if they are town or not-town.
• Make a minimum of three game related posts each day!
• Attack arguments, not people and accommodate different playing styles
• Don’t edit/delete your posts or quote/screenshot directly from your QT!! Doing so may result in you being modkilled and eliminated from the game.
• A tie at Twilight will result in an RNG death from the players who tied.
• All votes go in the vote thread (sort the thread by oldest to find it).
3. The Hayes Code/Agent Mothman
5. Lovely Bones/Max Fenigan
6. Dr. Nick/The Doctor – Paranoid Watcher
7. Spiny Creature/The Chief
8. Goat/Chupacabra – Jailkeeper
11. Lamb Dance/Alex Trebek
12. LouieBlue – Vanilla Town
13. HolsGG/Agent GG
14. Sister Jude/Sister Lily Tomlin
15. April LKD/Tim Horton – Vanilla Town
16. Candide/Candide – Vanilla Town
17. dw/The Road Warrior
18. sic humor/Penn & Teller – Vanilla Town
19. Zecko/Agent Zecko
1. Annanomally in Whoville
2. the good king snugglewumps
Day 3 will end at 9 PM EST on Sunday December 9 unless a majority vote of 8 is reached before then.